• 接下来在init方法中添加代码鼠标移动处理程序事件关联起来然后保存修改

    Next, add into the init method the code to link the mouse movement handler with the event and save all your changes. Your init method should look something like Listing 9.

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  • 只要一支手写笔或者鼠标用户就可以画布绘制图片,并不需要程序跟踪处理任何事件

    Using a stylus, or alternately a mouse, users can draw on the canvas without the developer needing to directly deal with tracking events.

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  • 事件处理程序接收鼠标指针所在位置的列索引索引。

    The handler for this event receives the column index and row index of the mouse pointer position.

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  • 打开代码编辑器,鼠标指针定位创建默认事件处理程序

    The Code Editor opens and the mouse pointer is located inside the newly created default event handler.

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  • 下面示例创建一个鼠标按钮事件处理程序处理程序用于更改引发事件对象颜色

    The following example creates a mouse button event handler that changes the color of the object that raised the event.

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  • 下面示例创建一个鼠标按钮事件处理程序处理程序用于更改引发事件对象颜色

    The following example creates a mouse button event handler that changes the color of the object that raised the event.

    youdao

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