选择全部方块,然后使用不透明度20%的软画笔在上面涂抹一些高光。
Select all of them, then with a 20% Opacity, soft brush, paint some highlights on them.
新建一个图层,读取界面的选区,然后使用不透明度为20%的白色软画笔,给刚才制作的界面涂抹上一些高光。
Create a new layer, load the interface selection, and with a 20% Opacity, soft, white brush paint some highlights just as we did with the rectangles.
在该图层上混合模式更改为柔光,然后不透明度降低至约38%。现在向您高光图层添加下列混合选项。
Change the blend mode to Soft light on this layer, and then lower the opacity to around 38%. Now add the following blending options to your highlight layer.
在这个实例中伊芙身体的表面没有很强烈的光泽,所以这里和高光层一样,我们将透明度改为70%。
In this case, Eve's has a body not much reflective so choose a 70% opacity for "front light" layer.
我向您展示了如何构建一个冰块使用材料流离失所,折射,透明度,反射和镜面高光。
I show you how to build an ice cube using material displacement, refraction, transparency, reflection, and specular highlights.
研制了高透明度木器亚光清漆,并从树脂、消光粉、蜡粉、助剂、固化剂、溶剂等方面探讨影响漆膜透明度的各种因素。
High transparent wood semi-gloss varnish was prepared. The influences of resins, flatting material, hardener, additive and solvent on the transparency of coatings were discussed.
选择全部方块,然后使用不透明度20%的软画笔在上面涂抹一些高光。
Select all of them, then with a 20% Opacity, soft brush , paint some highlights on them.
添加其他面料图层,调整两个图层的透明度,在从一个小角度看到的表面增加更多的覆盖高光,并确定明亮的细线条轮廓。
Add another layer of fabrics, adjust the opacity of both layers, add more coverage to high lights and surfaces looked at from a sharp Angle, and define the outline with brighter lines.
现在如图所示,绘制一些白色的高光,设置这个图层的不透明度为11%。
Now, draw in some white highlights as shown. Set this layer'sopacity to 11%
现在如图所示,绘制一些白色的高光,设置这个图层的不透明度为11%。
Now, draw in some white highlights as shown. Set this layer'sopacity to 11%
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