在目前的高中信息技术课程教学中,存在的一个主要问题就是“吃不够”和“吃不了”之间的矛盾。
In the present information technology course teaching of high school, a subject matter existing is a contradiction when "Ed eat incompletely" and "eaten".
本课题的研究为寻求高中信息技术网络课程教学模式,提供参考。
The research of this subject, in order to seek the information technology network course teaching mode of high school, offer reference.
第三部分阐述高中信息技术课角色扮演教学的结构,详细分析基本结构、基本步骤和取材设计。
Part three expounded the basic frame of Role playing teaching in an IT class, include of the framework, the process.
第二部分阐述高中信息技术课角色扮演教学的内涵、理论基础,并对其教学特点和教学原则进行分析。
So this research has great theory and practical value. Part two tries to analyze the basic concept, basic theory, teaching principle, main characteristic of Role playing teaching.
第二部分阐述高中信息技术课角色扮演教学的内涵、理论基础,并对其教学特点和教学原则进行分析。
So this research has great theory and practical value. Part two tries to analyze the basic concept, basic theory, teaching principle, main characteristic of Role playing teaching.
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