导入音频文件,绘出音频波形图。
显示音频波形。
利用曲目的音频波形图,根据音乐节奏的步长及高低设计点火节奏及效果。
The ignition rhythm and fireworks effects are designed according to the lengths and strengths of the wave on the music audio waveforms.
波形音频的录入与回放是多媒体应用的一个重要功能。
The audio recording and playback is a primary function for the multimedia application.
介绍了声霸卡音频文件的存储格式和音频文件波形恢复方法。
In this paper, the audio file stored format and the method of restoration the audio waveform are analysed.
成功地实现了汉宁窗、高斯窗调制的任意频率单音频信号的产生,达到了任意波形发生器的功能。
The real arbitrary waveform generator that can generate single acoustic frequency signal modulated by Manning window and Gaussian window is developed.
您的应用程序能够使用MCI控制任何支持的多媒体设备,包括波形音频设备,MIDI音序器,CD音频设备,以及数字视频(视频回放)设备。
Your application can use MCI to control any supported multimedia device, including waveform-audio devices, MIDI sequencers, CD audio devices, and digital-video (video playback) devices.
跟踪器模块资源与任何其他音频资 源在Unity 中以相同的方式工作(用法一样),除了在资源导入检视面板没有波形预览显示。
The tracker module assets works the same way as any other audio assets in Unity except no waveform preview can be rendered to the asset import inspector.
描述了波形音频文件的格式,提出了一种压缩波形音频文件的方法,给出了压缩依据和压缩结果,最终的结果表明压缩方法是可行的。
This article describes WAVE file, put forward a method of data compression, gives basis and results of compression, results show this method is feasible.
该文阐述了音频压缩编码器的系统构成及基本原理,并且详细地的说明了硬件电路设计思想及相关时序波形的分析。
Not only the system architecture and basic principle are described in this paper, but also the design ideas are proposed and timing sequence of hardware is analyzed in detail.
该文阐述了音频压缩编码器的系统构成及基本原理,并且详细地的说明了硬件电路设计思想及相关时序波形的分析。
Not only the system architecture and basic principle are described in this paper, but also the design ideas are proposed and timing sequence of hardware is analyzed in detail.
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