• 游戏运行压缩音频文件必须CPU压缩文件较小。

    Compressed audio files must be decompressed by the CPU while the game is running, but are smaller in file size.

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  • 压缩包中包含一个音频文件可以作为例子。-The program audiorec。

    In the package also contains a compressed audio file can be used as examples.

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  • 描述波形音频文件的格式,提出一种压缩波形音频文件方法给出了压缩依据压缩结果,最终的结果表明压缩方法可行的。

    This article describes WAVE file, put forward a method of data compression, gives basis and results of compression, results show this method is feasible.

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  • Unity音频文件可以是原生的压缩的。

    Audio in Unity is either Native or Compressed.

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  • Unity音频文件可以是原生的压缩的。

    Audio in Unity is either Native or Compressed.

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$firstVoiceSent
- 来自原声例句
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