• 为解决大规模场景绘制实时阴影的问题,提出优化阴影算法

    An optimized shadow volume algorithm was developed to render shadow in large-scale scene.

    youdao

  • 详细论述了基于模板阴影算法矢量数据绘制关键技术,并通过试验验证方法有效性

    The key techniques of the rendering of vector data over 3d terrain based on stencil shadow volume algorithm are detailed and the effectiveness of this method is test-proven.

    youdao

  • 提出一种基于模板阴影算法矢量数据绘制方法实现矢量数据三维场景中的高质量实时叠加显示。

    The key technique of vector data render based on stencil shadow volume is discussed and is proved by experiments.

    youdao

  • 算法阴影阴影算法相结合,先通过阴影绘制阴影轮廓,再利用阴影算法更新轮廓处象素的模板冲值。

    By combining shadow map, shadow volume and ray marching techniques, a new hybrid method is proposed for rendering of volumetric shadows under participating media.

    youdao

  • 为了准确检测分割阴影提出基于向量匹配阴影检测与分割算法

    To detect and segment the shadow accurately, an algorithm based on body color vector matching is presented.

    youdao

  • 为了准确检测分割阴影提出基于向量匹配阴影检测与分割算法

    To detect and segment the shadow accurately, an algorithm based on body color vector matching is presented.

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定