提出一种新的多边形逼近算法。
过程采用一种专有的逐次逼近算法技术。
The conversion process is a proprietary algorithmic successive-approximation technique.
研究了多面体最佳逼近算法在保序回归中的应用。
The paper investigate the applications of algorithms for best approximation from polyhedrons in isotonic regression.
文中提出了一种基于面积误差的多边形逼近算法。
基于逐次逼近算法求解梯级调峰模型,给出了计算步骤。
Successive approximation method is directed to solve the peak modulation problems.
介绍了最佳平方逼近算法的原理及其在电力系统中的应用。
The principle of the best square approach algorithm and its applications in power system are introduced.
该非线性优化问题用渐进外逼近算法可求出其全局最优解。
The sequential outer approximation approach can give a global optimization solution to the original problem.
本文提出一种新的基于多边形逼近算法的粒子群优化算法。
This paper presents a new polygonal approximation approach based on the particle swarm optimization (PSO) algorithm.
阐述割平面方法、整基方法、枚举和启发式方法和逼近算法。
Develops cutting plane methods, integral basis methods, enumerative and heuristic methods and approximation algorithms.
探讨在数控机床上加工非圆曲线轮廓的等误差直线逼近算法。
In NC Machining, the equal error straight lines approaching of non arc curve profile are investigated in the paper.
我们考虑了这类变分不等式解的存在性及迭代逼近算法问题。
There are many iterative algorithms for the solution of variational inequality and fixed point of mappings.
此后构造了确定型水平值逼近算法的概念算法并证明了概念算法的收敛性。
Then we propose the conceptual algorithm of the deterministic level-value approximation method and prove its convergence.
最佳一致逼近算法和最小二乘法相比,在理论计算上体现了它的有效性和优越性。
In the theoretical calculation, the best approximations algorithm shows its practicability and superiority comparing with the method of least squares.
本文运用自适应随机逼近算法研究了ON/OFF信源模型的带宽估计及接入问题。
To solve dynamic bandwidth allocation, this paper use adaptive stochastic approximation algorithm to compute true bandwidth requirement of the aggregated ON/OFF traffic.
本文给出了无界域上大规模凹二次规划的一种下逼近算法,并证明了算法的收敛性。
In this paper, a lower approximating algorithm of large-scale concave quadratic programming in unbounded domain is constructed. The convergence of the algorithm is discussed.
本文给出了无界域上大规模凹二次规划的一种下逼近算法,并证明了算法的收敛性。
In this paper, a lower approximating algorithm of large-scale concave quadratic programming in unbounded domain is constructed.
混合优化控制算法,给出了求解最优控制器的上逼近算法及其凸二次规划求解方法。
Lower approximation algorithm and its solve of convex quadratic programming are also given in this article.
针对外部持续扰动下的线性时滞系统,提出一种前馈-反馈最优控制的逐次逼近算法。
A successive approximation algorithm of feedforward and feedback optimal control for linear systems with state time-delay affected by persistent disturbances is presented.
根据三角窗函数的对称性和三角滤波器的递归性,给出了高斯滤波器的实用逼近算法。
According to the symmetry of the triangle window function and the recurrence relations of triangle filter, the practical algorithm of the approximated Gaussian filter is obtained.
为此,在频率控制领域首次引入了最佳逼近算法,它能给出频率偏差的最小-最大解。
Pell equation and its solution are introduced and also some theorems about minimum solutions of Pell equation are given out.
改进了链接超平面模型,并在找链接算法的基础上给出了一个处处光滑的间接光滑逼近算法。
The hinging hyperplanes model is improved and an indirect smooth approximation algorithm based on hinge-finding algorithm is proposed.
提出了求解非线性互补问题的一个光滑逼近算法,在一定条件下证明了该算法的全局收敛性。
A smoothing approximation algorithm for nonlinear complementarity problems was introduced and the global convergence of the algorithm was proved under milder conditions.
对准控制采用阶梯步长逐步逼近算法,并且引入了机械手姿态调整后的补偿控制,以提高对准效率。
Furthermore, a stepwise approach with varying step lengths, and a compensation strategy following the manipulator's rotation are introduced in the IC mask alignment.
结果表明,文中提出的逼近算法能够快速精确可靠地逼近弹道扰动引力,是一种具有应用价值的方法。
Result indicates that, with this method the approximation of the disturbing gravity of trajectory can be completed fast and accurately and the application potential of this method is great.
仿真实验表明,在参数个数相同的情况下,使用新模型的逼近算法在逼近精度与预测误差两方面都优于使用原模型。
In simulation, with the same number of parameters, the new algorithm gets better approximation precision and less prediction error than those of the hinge-finding algorithm.
在NURBS曲线离散逼近算法的基础上,进一步提出了NURBS曲面离散逼近算法,并得出曲面面积近似计算方法。
Depended on the approximating subdivision algorithm of curve, the subdivision algorithm of NURBS surface has further proposed. And it draws the approximate calculating method of NURBS surface areas.
分析了徒手画曲线的性质,提出了徒手画曲线的主曲线概念,并提供了一种搜索该主曲线的折线逼近算法,自适应地得到主曲线;
This paper analyzed the character of sketch curve and developed the concept of principal curve of sketch curve, and provided an adaptive algorithm by polygonal line for approximating principal curve.
仿真结果表明,在生成树拓扑抽象中使用此逼近算法后,可大大减少源节点由于拓扑信息不准确而产生的路由决策错误数,提高网络性能。
Simulation results show that the proposed algorithm can greatly reduce the routing decision errors of the source nodes due to inaccurate topology information, and improve network performance.
仿真结果表明,在生成树拓扑抽象中使用此逼近算法后,可大大减少源节点由于拓扑信息不准确而产生的路由决策错误数,提高网络性能。
Simulation results show that the proposed algorithm can greatly reduce the routing decision errors of the source nodes due to inaccurate topology information, and improve network performance.
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