乐趣应当覆盖尽可能多的玩家。这是一个最大的挑战,当然,因为一个游戏有自己特定的类型,表现和创意…所有的方面都只可能覆盖特定人群而不是所有人群,有些人必然讨厌。
This is a major challenge, of course, because a game has a particular genre, presentation, and ideas… all of which will be appreciated by some, not cared about by others, and hated by the rest.
乐趣应当覆盖尽可能多的玩家。这是一个最大的挑战,当然,因为一个游戏有自己特定的类型,表现和创意…所有的方面都只可能覆盖特定人群而不是所有人群,有些人必然讨厌。
This is a major challenge, of course, because a game has a particular genre, presentation, and ideas… all of which will be appreciated by some, not cared about by others, and hated by the rest.
应用推荐