• 修正跳过过场动画导致的黑屏问题。

    Fixed black screen deadlock when skipping doppelganger cinematic.

    youdao

  • iPad上爆炸枪战以及过场动画更具史诗般的色彩。

    Explosions, shootouts, and cutscenes will be much more epic on the iPad.

    youdao

  • 游戏过场动画好地串联起整个故事就算跳过动画不会错过什么重要剧情。

    There is a good use of cut scenes which form the story, but you won't miss much from skipping them.

    youdao

  • 想想电子游戏根本不是网站:游戏不时借助过场动画幕间片段让玩家被动接收必要的信息

    Consider video games, which aren't even sites at all: here and there, the games are forced to resort to cut scenes or interludes where the player is passive while getting necessary information.

    youdao

  • 巫妖冠城塞中,暴雪为了剧情效果了很多过场动画你们为了旧世界的剧情制作一些吗?

    Q. Wrath of the Lich King and Icecrown Citadel showed Blizzard using cut scenes more for dramatic purposes. Will you go back and add more for old world events?

    youdao

  • 触发器用于触发游戏中的其他事件比如过场动画自动门开启显示教程信息等等发挥你的想象力吧!

    Triggers are useful for triggering other events in your game, like cutscenes, automatic door opening, displaying tutorial messages, etc. Use your imagination!

    youdao

  • 大多数场景下的FMV过场动画, 让明白了为什么电视游戏很少使用这种技术更多地采用动作捕捉配音

    The FMV sequences, for the most part, reminded me why videogames use this technique sparingly, choosing instead to do motion capture and voice acting.

    youdao

  • 典型当代游戏中故事通常被视为补记——它们经常难看呈现一级之后,由几乎可以忽略而过电影式的“过场动画”来呈递

    In the typical modern game, story is treated as an afterthought, pasted in awkwardly at the end of each level and delivered through movie-style, highly skippable "cut scenes."

    youdao

  • 典型当代游戏中故事通常被视为补记——它们经常难看呈现一级之后,由几乎可以忽略而过电影式的“过场动画”来呈递

    In the typical modern game, story is treated as an afterthought, pasted in awkwardly at the end of each level and delivered through movie-style, highly skippable "cut scenes."

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定