为获取灵活的曲面编辑能力,设计了一种基于超二次曲面的约束变形算法。
To achieve a flexiblecapability for surface editing, a superquadric-based general constrained deformationalgorithm is designed.
为获取灵活的曲面编辑能力,设计了一种基于超二次曲面的约束变形算法。
To achieve a flexiblecapability for surface editing, a superquadric-based general constrained deformationalgorithm is designed.
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