• 也可以置换通道应用同样贴图不过颜色去掉变成灰度图,并将属性设为1

    You may insert the same map into the Displacement in the same way, only treat it beforehand changing the colours into the shades of grey with parameter 1.

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  • 现在我们看看置换贴图多少个像素

    Now let's look at how many pixels your displacement map can have.

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  • 支持置换贴图高度贴图

    Support for height and. Vector displacement mapping.

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  • 螺纹材质网络例子,它证明了如何通过一个数学表达式驱动置换,它强于一个方便的纹理贴图

    The Screw Thread shading network is a good example of how displacement can be driven by a mathematical expression rather than a conventional texture map.

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  • 给了我们明智置换贴图面板线条外面皮肤

    This then gave us sensible panel lines and displacement maps for the outer skin.

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  • 想出真实物体上捕捉法线贴图置换贴图的方法。非常简单,按照下面步骤跟着我做。

    I've devised a way to capture normal and displacement maps from real 3d surfaces. It's easy! Just follow the steps below.

    youdao

  • 想出真实物体上捕捉法线贴图置换贴图的方法。非常简单,按照下面步骤跟着我做。

    I've devised a way to capture normal and displacement maps from real 3d surfaces. It's easy! Just follow the steps below.

    youdao

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