• 循环一部分控制像素坐标设置,条件当前时间起始帧之后。

    The next loop section controls setting pixels coordinates only if the frame at that position is greater than the start frame.

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  • 图像高度宽度最大值设置为 150像素但是保持高宽比例不变,因此图像没有变形

    The height and width are maxed out at 150 pixels, but the ratio of the height-to-width is preserved so the images are not distorted.

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  • 对于id宽度设置50(像素)。

    Set the width to 50 (pixels) for the id column.

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  • 右下部设置1个像素的高光。

    It's set to put a 1px highlight on the bottom right.

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  • 例如一个iPhone屏幕尺寸为320x480,但有趣是,浏览器设置网页默认宽度980像素

    For example, an iPhone's screen dimensions are 320x480. Interestingly, the browser sets the default width of Web pages to 980 pixels.

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  • 搜索按钮宽度190像素这会设置logo的宽度。

    The search box and button are 190 pixels wide, which sets the width for a logo.

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  • 代码一部分读取EchoTops图像根据图像每个像素颜色记录相应高度设置

    The next section of code will read the Echo Tops image and record the appropriate setting of altitude based on the color of each pixel in the image.

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  • 找到接近的匹配像素高度设置存储在%hgt散列变量中

    Once the closest match has been found, that pixels' altitude setting is stored in the % HGT hash variable.

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  • 开发人员通过使用CSS百分比em设置应用程序字体大小避免文本大小问题没有其他选择,也可以使用像素大小

    Developers: Avoid text size problems by using CSS to set the application's font size in either percentages or em unit values. As a last resort, use pixel sizes.

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  • 对于两种设置给出屏幕大小freamebuffer设备都会报告分辨率 576x384像素稍后会对此作更多介绍。

    Either of these will give you a screen size reported as 576x384 pixels by the framebuffer device; more on that a little later.

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  • 去除这些边框设置-outline属性填充相同即可;要加宽边框,使用- width属性来指定宽度(像素表示)。

    To remove these borders, set the -outline property to be the same as the fill color; to widen the borders, use the -width property to specify their width in pixels.

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  • panel元素边界设为设备大小添加10像素填充,并且设置页面背景颜色条纹

    The panel class sets the element's border to the size of the device box, adds 10 pixels of padding, and puts the background color and pinstripes on the page.

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  • 这个程序中,程序一样,首先创建一个主窗口,并且设置窗口的宽和为 $size像素

    Here we've created a MainWindow as before and configured it to be $size pixels wide and high.

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  • 已经将list元素设置缩进30px假如顶端对齐,则将缩进像素零。

    I've also re-indented list items by 30 pixels on the left, so if you want hanging bullets, be sure to set that back to zero.

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  • Blueprint整个页面线高度设置18像素因此每个图像文本必须是18像素倍数

    Blueprint sets the line height for the entire page to 18 pixels, so every image and variant of text must be a multiple of 18 pixels.

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  • 这些像素为单位,主选项卡文件夹定义屏幕中设置的(35)。

    These values are in pixels and are set in the main tabbed folder definition screen (Figure 35).

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  • 宽度取决于标志图像大小,而高度可以随意按像素大小设置

    The width depends on the size of the banner image and the height is arbitrarily set to a number of pixels.

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  • 令人惊讶的是last并未明确强制重新配置其后任何元素仅仅右边设置0,将覆盖span - n10像素默认右边设置

    Surprisingly, last does not force a clear to reposition any elements that follow; it merely sets the right margin to 0, which overrides the default right margin of 10 pixels in span-n.

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  • 设置这个样式标题下方5个像素反射标题,倒影应用一个渐变效果

    This style is set to reflect the heading five pixels below it, with a gradient effect applied to the reflection.

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  • 配料清单看到row设置42像素,该块适用圆角矩形中的

    The row class, seen in the ingredient listing, sets a 42-pixel high block, suitable for a single line in a stack of lines inside a rounded rectangle.

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  • 无效像素数据设置

    Illegal data bits per pixel setting.

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  • 例中我们创建一个颜色实例并用设置显示窗口某个像素(参见清单23中的cellb)。

    In this case, you create a color instance and use it to set a particular pixel within the display window (see Listing 2 and Figure 3, cell b).

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  • 设置一个使所有透明度50% half - visible像素

    Setting a layer to 50% opacity makes all of its pixels half-visible.

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  • 阈值设置200年导致图像加载之前出现视窗200像素

    Setting threshold to 200 causes image to load 200 pixels before it appears on viewport.

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  • 我们它的 spacing 变量设置50因此在所包含每个对象之间放置 50 个像素

    We set its spacing var to 50, so it will put 50 pixels between each object that it contains.

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  • 应用代码可以设置如何四周的鸿沟图像像素零丁留在家中。

    With the code, you are able to set how many pixels of the image around the border, are to be left alone.

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  • 复制街灯设置景色黑色,锁定图层透明像素后填充黑色。

    Duplicate the lamp, set your foreground color to black and fill the lamp copy locking transparent pixels.

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  • GalaxyNexus面板与Nexuss相似,覆盖了一曲面强化玻璃传感器130万像素前置摄像头被设置在了听筒右侧

    In front, the Galaxy Nexus is almost identical to the Nexus s, with a sheet of "reinforced" curved glass hiding sensors and a 1.3 megapixel front-facing camera to the right of the earpiece.

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  • 注意非常重要设置相机胶片回来大小正确如果焦距测量任何单位除了像素进入

    Note that it is very important to set the camera film back size correctly if focal length measurements in any units other than pixels are being entered.

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  • 质量设置调整像素灯光数量只有平行应该像素的,其他所有都应该是逐顶点的。当然取决于游戏

    Adjust pixel light count in quality Settings. Essentially only the directional light should be per pixel, everything else - per vertex. Certainly this depends on the game.

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