• 可以设定三维纹理使用形状替换平面图像不幸的是,这些操作目前不能好地跨平台实现。

    You can also set up three-dimensional textures, using shapes instead of a flat image. Unfortunately, these do not currently work very well across different platforms.

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  • 可以设定三维纹理使用形状替换平面图像

    You can also set up three-dimensional textures, using shapes instead of a flat image.

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  • 设置设定最大解析度用于纹理模拟器

    This setting will set the maximum resolution used for the texture in the simulator.

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  • 如果使用简单对象球体的话,你还需要通过设定原始标志”(“ primitive flags ”)开启纹理贴图功能

    If you are using a simple object like a sphere then you will also have to enable texturing by setting the "primitive flags".

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  • 惯常动画杂色纹理可以设定关键控制纹理比率数目

    Used to animate the Noise texture. You can keyframe the Time attribute to control the rate and amount of change of the texture.

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  • 惯常动画杂色纹理可以设定关键控制纹理比率数目

    Used to animate the Noise texture. You can keyframe the Time attribute to control the rate and amount of change of the texture.

    youdao

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