阴影绘制算法的真实感和实时性之间的矛盾,是计算机图形学和虚拟现实技术目前所要解决的一个基本难题。
The contradiction between the realistic and real-time of the shadow rendering algorithm has been a fundamental and difficult problem in computer graphics and virtual reality technology.
可视化系统最重要的目标是利用计算机技术,生成实时的、真实感强的图形。
The most important target of visualization system is creating real virtual world using computer technology.
具有真实感的三维人体造型和运动控制技术是计算机图形领域中的一项热门课题。
The modeling of realistic 3d virtual human and the motion control technology are hot research projects in the field of computer graphics.
真实感渲染技术是计算机图形学的核心和基础。
Physically-based render technology is the core and foundation of current computer graphics.
在计算机图形学研究领域,不规则物体的真实感图形生成技术一直是最具有活力、最具有挑战性的研究方向之一。
Technique of generating realistic graphics especially for those irregular objects is one of the most challenging, active subjects in computer graphics.
结果在这个模型基础上利用计算机图象图形学技术实现真实感的三维牙齿模型。
Results On the basis of those 3d data, computer graphics techniques were used to realize the lighted, smoothed and shaded teeth.
结果在这个模型基础上利用计算机图象图形学技术实现真实感的三维牙齿模型。
Results On the basis of those 3d data, computer graphics techniques were used to realize the lighted, smoothed and shaded teeth.
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