实体行为建模是计算机生成兵力(CGF)研究的重要内容。
Behavior Modeling of Computer Generated Forces (CGF) entity is very important to the research of CGF.
计算机生成兵力具有智能行为是其最大的特点,也是当前研究的重点和难点。
It is essential characteristic that computer generated forces possesses intelligent behavior, it is also the difficulty and the emphasis of current research.
计算机生成兵力具有智能行为是其最大的特点,也是当前研究的重点和难点。
Computer Generated Force (CGF) is one of the most important research directions in modeling and simulation.
这些方法在计算机生成兵力系统舰艇兵力设计中的应用表明它们能够有效的完成多级智能决策模型的建模。
The application of these methods in designing then navy force of computer generated forces system shows that they are effective to model multilevel intelligent decision-making.
根据计算机生成兵力的特点提出了基于控制论的CGF实体对象行为模型ESCP的概念模型、形式化模型和结构模型。
Based on the characteristic of CGF, the thesis presents a behavior model of CGF entity named ESCP and its concept model, formalization model and construct model.
动力学节点计算机生成兵力(CGF)系统中建立了实体的气动全量模型及极限参数模型,采用AI技术进行战术决策。
The aerodynamic model and the limited parameter model are all realized for airplane entity in CGF system at the dynamic nodes, and the AI technology is applied for the tactic decision.
传统的视景数据库已经无法满足计算机生成兵力(CGF)决策对环境数据的需求,迫切需要一个适用于CGF的战场环境数据库。
Traditional visual simulation database can't supply requirement of Computer Generated Force(CGF) for environment data. The Battle-field Environment Database(BEDB) for CGF is imminently requisite.
传统的视景数据库已经无法满足计算机生成兵力(CGF)决策对环境数据的需求,迫切需要一个适用于CGF的战场环境数据库。
Traditional visual simulation database can't supply requirement of Computer Generated Force(CGF) for environment data. The Battle-field Environment Database(BEDB) for CGF is imminently requisite.
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