本文对基于对象的小波域视频细粒度可分级编码中的两个关键问题,即视频对象编码和运动估计技术进行了深入研究。
This paper makes a deep insight into two problems of object-based fine granular scalable video coding in the wavelet domain, namely video object coding and motion estimation techniques.
在深入研究视频图像冗余离散变换特征的基础上,提出一种用于视频编码运动补偿技术的小波域不规则三角形网格构造方法。
This paper discusses the feature of redundant discrete wavelet transform and proposes an irregular triangular mesh design method in wavelet domain for motion compensation in wavelet video codec.
在深入研究视频图像冗余离散变换特征的基础上,提出一种用于视频编码运动补偿技术的小波域不规则三角形网格构造方法。
This paper discusses the feature of redundant discrete wavelet transform and proposes an irregular triangular mesh design method in wavelet domain for motion compensation in wavelet video codec.
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