中间目标是产生一个系统,它基于人体面部的视频输入,能实时产生人面的3D模型动画。
The intermediate goal is to produce a system that can animate a 3D model of a human face in realtime, based on video input of a subject's face.
动画数据是驱动一个动画系统必不可少的组成部分。本文介绍了通过视频来获取动画数据的方法,还介绍了用运动跟踪设备来采集人脸特征运动的数据。
At last, the multi-view PERI method is presented, which can generate realistic facial expression in different viewpoints 5 animation data are absolutely necessary in an animation system.
动画数据是驱动一个动画系统必不可少的组成部分。本文介绍了通过视频来获取动画数据的方法,还介绍了用运动跟踪设备来采集人脸特征运动的数据。
At last, the multi-view PERI method is presented, which can generate realistic facial expression in different viewpoints 5 animation data are absolutely necessary in an animation system.
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