结果证明,本文的算法具有良好的视差计算准确性和较低的计算时间复杂度。
The experiment result proves that this strategy can get good accuracy disparity image.
一般采用缺陷边缘或缺陷形状中心作为匹配点进行视差计算,实验表明此类方法具有很大误差。
The edge or shape center of the defect is often adopted as matching points. But experimental results show that the methods can bring great errors.
并针对图像的深度连续性约束,定义了一个反映图像自身特征的新能量函数,应用于图割算法,提高了视差计算精度。
Moreover, to improve the disparity accuracy, a novel energy function is well designed to restrict the depth-continuity of an image and applied to the Graph Cut algorithm to describe the image feature.
知道了地球轨道的宽度,视差偏移可以让天文学家计算距离。
Knowing the width of Earth's orbit, the parallax shift lets astronomers calculate the distance.
由于金星离地球更近,所以它的视差角会更大。哈雷计算出,利用金星可以测量出太阳与地球之间的距离,误差为五百分之一。
As Venus was closer to the Earth, its parallax angle would be larger, and Halley worked out that by using Venus it would be possible to measure the Suns distance to 1 part in 500.
在能够求得最佳窗口和正确视差的前提下,该方法多次利用整数图像来提高效率,使得计算量与窗口大小无关。
On the premise of a sure find of an optimal window size, The method utilizes integral image to speed up matching computation, so the calculation is independent of the window size.
视差贴图是一种计算开销不大的,近似2d效果。
Parallax mapping is a computationally inexpensive, approximate 2d effect that.
立体匹配是计算机视觉领域的一个重要研究课题,为了得到准确、稠密的视差图,提出了一种基于颜色与空间距离的置信度传播立体匹配算法。
In order to get dense and correct disparity, a stereo matching algorithm based on color and space distance and using belief propagation was proposed.
针对传统方法难以可靠估计图像中纹理单一像素点视差的问题,提出一种新的基于纹理分析的视差估计算法。
According to the problem that it is difficult for traditional algorithms to get disparity of less textured pixels, a novel stereo matching algorithm based on texture analysis is proposed.
提出了一种基于视差空间的双目视觉里程计算法。
An approach based on disparity space to a binocular visual odometry system is presented.
本文从人类立体视觉的原理出发,重点讨论在计算机中如何从3d模型获取用于裸眼立体显示视差图像的问题。
The problem of how to extract parallax images from computer 3d models used in stereoscopic display is discussed in this paper.
本文从人类立体视觉的原理出发,重点讨论在计算机中如何从3d模型获取用于裸眼立体显示视差图像的问题。
The problem of how to extract parallax images from computer 3d models used in stereoscopic display is discussed in this paper.
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