经过视角除法和视口变换两步,顶点的位置就从裁剪空间变换到了窗口空间。
The vertex positions are transformed from clip-space to window space via the Perspective Divide and the Viewport Transform.
经过视角除法和视口变换两步,顶点的位置就从裁剪空间变换到了窗口空间。
The vertex positions are transformed from clip-space to window space via the Perspective Divide and the Viewport Transform.
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