网络虚拟物品成为这家公司最大的利润来源。
Virtual goods have become the company's primary source of profits.
为什么要选虚拟物品呢?
估计在世界范围内,每年虚拟物品的销售额在15亿美金左右。
By most estimates, customers spend about $1.5 billion a year on virtual goods worldwide.
该说,做虚拟物品是一种快捷的方式,但不是绝对的方式。
To say, do virtual goods is a quick way, but not an absolute way.
虚拟物品的交易非常的真实,而且不受游戏开发者的控制。
The trade in virtual assets is very real, and outside the control of the games' makers.
买了虚拟物品的人们认为价钱会下跌,于是他们开始卖掉和撤销他们的货币。
People who bought virtual property thought prices would crash, and started to sell and withdraw their dollars.
该公司通过收取会员费、虚拟物品销售以及图书等产品内容的授权而获得收入。
The company gains revenue from subscription fees, sales of virtual items and licensing its content for products such as books.
有些人向美国国税局申报的所有实质性应税收入都是来自虚拟物品交易。
For some people, their entire substantial taxable income as reported to the IRS comes from their dealings in this economy.
它实际上是将虚拟物品从一个玩家转移给另一个玩家,是一种同时发生的通货交换。
This is actually the moving of an item from one gamer to another and a simultaneous exchange of scrip.
对名人来说,授权出售虚拟物品是赚钱的新路子,而且有助于保持在青少年中的黏度。
For celebrities, licensing virtual products is a new way to make a buck and stay hip with a young crowd.
即便如此,仍然有很多真实的资源,被用来创造这种没有明确用处的虚拟物品。
Even so, a lot of real resources are being used to create virtual objects with no clear use.
鼹鼠庄园产生收入靠卖游戏卡——用来购买虚拟物品和产物如娃娃、玩具和书籍。
Mole Manor generates revenue by selling game CARDS - used to purchase virtual items and spin-offs such as dolls, toys, and books.
它通过用户的真实货币买其虚拟物品(虚拟人物的衣服,在线游戏的装备)而赚钱。
The firm makes most of its money by selling virtual goods (a dress for an avatar, a weapon in an online game) for play money that users buy with real cash.
首先说虚拟物品,虚拟物品指的是什么呢?比如手机充值卡,游戏点卡这一类都算。
First said virtual goods, what is referred to as virtual goods? Mobile Recharge card, this type of game CARDS are counted.
简单说吧,品牌化的虚拟物品结合了真实的物件,如艺人的衍生品,带有一些游戏和新奇的元素。
Simply stated, branded virtual goods combine a real item - like artist merchandise - with some gaming or novelty element.
这些网上世界不需要广告宣传,主要靠销售虚拟物品来盈利,比如用于装扮虚拟人或个人房间的物品。
Not a hit with advertisers, these online worlds earn most of their money from the sale of virtual goods, such as items to spruce up an avatar or a private room.
他唯一的要求是,所有的虚拟物品必须是有真实原型的,包括他的小辫,家用拖鞋到常吃的华夫饼干。
His only requirement was that all of the goods be “true to himself, ” down to the hair braids, house slippers and plates of Roscoe’s chicken and waffles he regularly eats in Los Angeles.
MyTown这种纯粹基于地理位置的游戏很有趣,值得我们持续关注,特别是在加入虚拟物品机制以后。
This heavy focus on the gaming aspect of location is certainly an interesting thing to watch, especially if virtual goods take off.
据该公司发现,大约30%- 50%的客户服务电话都是关于虚拟物品在现实世界中的交易中存在诈骗行为。
It found that some 30-50% of customer-service calls concerned scams relating to real-world trade in virtual items.
Gaia每月有7百万访客,出售超过1百万美元的虚拟物品,首席执行官Craig期望在12月打破销售记录。
Gaia Online, a youth world with seven million monthly visitors, sells more than $1 million a month of virtual goods and expects a record month in December, said its chief executive, Craig Sherman.
Fours quare目前更多的还是朋友跟朋友之间的社交工具(当然,你可以说他们的徽章也是一种虚拟物品)。
Foursquare, meanwhile, is much more of a game you play for the social element with your friends (though you could certainly argue that badges are a virtual good).
如果你对于实体的物品没有进货渠道,又没有什么想法和经验的话,选择开店卖虚拟物品也不错,简单方便。
If you are not for the entity of the purchase channels, and without any ideas and experience, then choose a shop to sell virtual goods is good, simple and convenient.
在现代游戏虚拟物品销售管理中,网络游戏虚拟物品交易平台是游戏虚拟物品销售经营不可缺少的现代工具。
In the modern automobile sales management, trading platform online game virtual item sales business is a game of virtual goods essential modern tools.
你用这些比特币购买大量的虚拟物品和实物,或许还可以将这些物品卖掉换成更多的比特币,然后再换成真正的钱。
You buy a boatload of virtual and real goods, maybe sell all that for more Bitcoins and then pull the money out again in real dollars.
你用这些比特币购买大量的虚拟物品和实物,或许还可以将这些物品卖掉换成更多的比特币,然后再换成真正的钱。
You buy a boatload of virtual and real goods, maybe sell all that for more Bitcoins and then pull the money out again in real dollars.
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