联邦技术将您带到更高级别的信息集成,它允许DB 2联邦系统充当一个虚拟的数据库,使得对远程对象的查询和对本地表的查询一样简单。
Federation takes you to the next level of information integration, allowing the DB2 federated system to act as a virtual database where remote objects can be queried like local tables.
如果消息表明成功,来自返回消息的信息将填充到structstat对象,从而使用来自虚拟文件系统的记录数据取代真实的数据。
If the message indicates success, information from the returned message gets stuffed into the struct stat object, replacing the real data with the recorded data from the virtual file system.
文件系统对象的每个唯一的装入实例通过一个虚拟文件系统结构进行表示。
Each unique mount instance of a file system object is represented by a virtual file system structure.
最重要的子系统是:静态模型、变更管理、虚拟装配对象和事件处理。
The most important subsystems are: the Static Model, the Change Management, the Virtual Object to Assemble, and the Event Processing.
本文选择以“基于WEB的交互式虚拟现实系统”作为研究对象,主要进行理论与技术两部分研究。
The study subject of this thesis is that WEB-based interactive Virtual Reality System, carrying on research in two parts of theory and technology.
为此,我们建立了电子邮件和虚拟目录的对象模型、设计一个专门的检索语言,并草拟了一个简单的系统原型。
We proposed an object model for email and virtual folder and a specific query language to manipulate them, and at last present a system prototype.
本文提出了一种针对兼容式自动制造系统进行设计的方法,即基于公理化设计理论的面向对象的虚拟造型的方法。
This article refers to a design method of compatible automatic manufacture system, which is a method of orientation object and virtual sculpture based on axiomatic design theory.
对于虚拟现实环境下的测试系统、测试对象和测试信息智能模型的建立与合成方法的研究,以及虚拟现实的其它相关应用领域具有推广意义。
It is meaningful for the research on the test system, the construction and the synthesis method of intelligent model and other interrelated application domain of virtual reality.
本文以“对象—目标—原则—方法”为结构进行了基于文化体验的古建筑虚拟系统交互设计研究。
The interaction design of virtual ancient architecture system based on cultural experience is researched by the structure of "object - target - principle - means" in this paper.
它是以从系统行为基层进到实体对象行为的方式思考问题的,是虚拟模型方法的具体体现,也符合决策者的设计思维。
It follows the way of thinking from the system behavior to physical object behavior, being an embodiment of the virtual model methods and in line with the decision makers 'way of thinking.
该系统还采用了ATLAS语言规范、虚拟仪器技术、面向对象技术和抗干扰技术等,并在某机载气象雷达ats中得到应用。
In addition, the ATS USES the ATLAS language specification, virtual instruments, facing object and anti-interference technique, and is applied in some kind of weather radar ATS.
本文针对这些问题,以齿轮系统的振动信号为对象,研究了基于虚拟仪器的网络化测试平台。
So the networked platform based on virtual instrumentation is deeply researched for the vibration measurement and signal analysis in gearbox system.
分布式仿真系统中,各节点之间通过消息互相交流信息,3维地形虚拟场景通常在大量的仿真系统中作为重要的对象参与仿真。
In distributed simulation system, one node connects with the others through message. In many simulation systems, 3d terrain virtual scene takes part in the whole process as a very important part.
本文以由CT三维重建后的人体颅颌面各器官模型为研究对象,探讨建立虚拟手术系统的基础工作。
This article takes human cranial and maxillofacial organs based on 3d reconstruction by ct as the research object, discusses the basic work of making a virtual operation system.
将资源作为对象来解决分布式虚拟环境系统的信息服务和资源定位,提供对分布在不同机器上的各种不同资源动态信息的有效、可靠访问。
An information service and resource discovery mechanism are proposed for DVE system, providing efficient and reliable access to dynamic information about diverse and distributed state of resources.
该虚拟实验室采用面向对象的虚拟器件建模方法和高效的系统仿真算法,具有良好的交互性、通用性、开放性。
The virtual lab system adopts object-oriented virtual apparatus modeling method and effective algorithm. The system is open, interactive and widely applicable.
提出了一个基于虚拟CORBA对象的网关系统模型,并讨论了系统实现关键技术。
This paper presents a gateway system model based on virtual CORBA object, and discusses the problems which need to be solved to implement this model.
最终以跑步机为研究对象,实现了具有虚拟场景的跑步机健身系统。
Finally, a running machine fitness system with a virtual scene is implemented.
结合作者实现的应用系统,介绍了协作式分布虚拟环境系统所采用的关键技术,包括同步交互、对象分布等。
Combining our application system, introduces the key technology in distributed collaborative virtual environment system, including concurrent interaction? Object distribution.
实现了虚拟漫游系统中的一些关键的调度算法,主要包括全景图的快速重投影算法、虚拟对象的智能预测算法和内存调度算法。
The paper realizes many significant scheduling algorithms mainly including rapid panorama reflection, intelligent virtual objects prediction and memory schedule in virtual walkthrough system.
构造虚拟环境系统涉及到计算机图形图像处理、对象管理、交互设备处理和人机界面、人工智能等诸多方面,开发过程相当复杂。
The construction of VR system is complex, involved in many aspects such as computer graphic, object management, interactive equipment Disposal, man-machine conversation and artificial intelligence.
在现代的一些虚拟现实系统中,如模拟人体模型、游戏以及电影特技中需要对头发的真实感进行建模。虚拟现实的关键技术之一是对显示对象进行建模。
In some virtual reality systems, such as simulated human body model, computer games and stunts in movies, there is a need of hair modeling.
本课题以淮海工学院校园为虚拟对象,利用计算机的软硬件技术,开发出一个逼真的桌面式实时校园漫游系统。
This subject is to the Huaihai Institute, the use of computer hardware and software technology, the development of a realistic real-time on campus roaming desktop system.
本课题以淮海工学院校园为虚拟对象,利用计算机的软硬件技术,开发出一个逼真的桌面式实时校园漫游系统。
This subject is to the Huaihai Institute, the use of computer hardware and software technology, the development of a realistic real-time on campus roaming desktop system.
应用推荐