虚拟场景建模是虚拟现实技术中的关键技术之一,虚拟综采工作面场景复杂,模型众多,建模工程巨大。
Virtual scene modeling is one of the key technologies in virtual reality, the scene of fully mechanized mining face is complex, and the models are numerous, so the modeling work is huge.
依据虚拟场景建模的要求,针对场景建模的设计与开发,比较了各个建模方法与工具,并对MAYA的MEL语言进行了描述与分析。
To meet the demands for Virtual scene modeling, this paper compares each modeling method and tool used in the design and development of scene modeling, and describes and analyzes MEL language of MAYA.
三维信息快速采集是真实场景建模与三维虚拟现实技术的关键。
Fast collection of three-dimension information is the key technique in three-dimension real scene modeling and Virtual Reality.
本文主要研究大规模虚拟战场环境中海洋场景的建模和实时绘制关键技术。
This paper mostly studies the key modeling and real-time rendering technology of ocean scene in large-scale virtual battlefield environment.
该文提出的建模方法简化了桥梁的建模过程,加快了桥梁建模的速度,且其最终的实现效果可满足虚拟漫游场景仿真的要求。
The new modeling method simplified the process of bridge modeling and can reduce time consumed on modeling. It is suitable for simulating the virtual cruise scene.
主要工作研究内容包括:1、研究虚拟港口场景建模技术。
The main research contents include: 1. Research on the modeling technology of the virtual port scene.
文章介绍了虚拟制造的概念和分类,并阐述了其关键技术,包括三维建模、三维场景显示和三维运动模拟。
This paper introduces the concept and classification of the Virtual Manufacturing and explanes its key technologies, including 3d modeling, displaying of the 3d scene and simulation of the 3d motion.
虚拟海洋场景中,海浪建模是一个非常重要的方面,通常的虚拟场景要求海浪渲染速度快,而且要具有相当的准确性。
The wave modeling is a very important field of virtual ocean scene, usually, people need fast render speed, meanwhile, the scene should be as really as possible.
虚拟重建的过程主要包括数据获取、场景建模、漫游系统和实时渲染等。
The process of virtual reconstruction consists of data acquiring, modeling, rendering and real-time browsing system designing.
然后,阐述了战场虚拟场景的数据建模方法,列举了交互大型场景动态实现的关键技术。
Then it describes the methods for data modeling of the virtual battlefield scene, and enumerates the crux technique of the interactive large-scale scene dynamic displaying.
详细介绍了虚拟视景的设计和实现,包括场景模型和飞机模型的建模方法、气候环境的渲染技术、多窗口显示的实现等。
The thesis used the Virtual Scene View technology to accomplish the visualization of the process of the experiment control system.
并将重写技术引入虚拟植物的建模,增强虚拟场景的动画表现能力。
And we inline rewriting technology that introduce the virtual plant, the cartoon which strengthens the virtual scene displays ability.
虚拟环境漫游系统,传统上是采用计算机图形学原理建模来绘制虚拟场景。
Virtual environment walkthrough systems traditionally use computer graphics to model and render virtual environments.
通过三维建模、虚拟场景配置、虚拟场景实时驱动三个步骤对视景系统进行实现,开发出一套适用于多机空战战法训练的飞行视景仿真系统。
According to the whole design, a flight training scene system is developed through three steps: three-dimensional modeling, virtual scene configuration and virtual scene real-time drive.
论文结合汽车驾驶模拟器视景系统的开发,对虚拟场景中的几何建模技术、声音建模技术进行了研究。
The thesis studies the VR modeling techniques of virtual scene and 3D sound according to the development of Visual Vehicle Simulation System.
本论文对虚拟现实中的关键技术、虚拟场景的建模技术及三维形体消隐技术进行了探讨。
The critical technique of virtual reality, the modeling transformation in virtual scenes and the hidden technique on 3d objects are discussed in this thesis.
第二章介绍了虚拟现实建模语言VRML的核心原理和体系结构,并对VRML中的一些重要概念如节点、场景图结构、事件体系、扩展机制等作了详细介绍。
Chapter 2 introduce the principle and system architecture of VRML, especially focus on the important concepts, such as node, scene graph structure, event system and extended mechanism.
第二章介绍了虚拟现实建模语言VRML的核心原理和体系结构,并对VRML中的一些重要概念如节点、场景图结构、事件体系、扩展机制等作了详细介绍。
Chapter 2 introduce the principle and system architecture of VRML, especially focus on the important concepts, such as node, scene graph structure, event system and extended mechanism.
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