• 应用动画蒙皮网格花费时间

    Time spent applying animations to skinned meshes.

    youdao

  • 像素光照计算、实时阴影、材质丝绸材质的渲染蒙皮网格体的渲染。

    The paper focuses the GPU based real-time rendering technologies. It involves the following parts: per-pixel lighting, real-time shadow, glass and velvet texture rendering, and skinned mesh rendering.

    youdao

  • CPU处理太多顶点——针对CPU处理顶点情况可能蒙皮网格衣服模拟粒子

    CPU has too many vertices to process, for things that do vertex processing on the CPU. This could be skinned meshes, cloth simulation, particles etc.

    youdao

  • 这个链接骨架网格过程就是蒙皮

    The process of connecting the skeleton to the mesh is known as skinning.

    youdao

  • 蒙皮过程包括网格绑定顶点骨骼还有直接指定(绑定)或者混合块骨骼影响(绑定)。

    Skinning involves binding vertices in your mesh to bones, either directly (rigid bind) or with blended influence to a number of bones (soft bind).

    youdao

  • 因此一些工作GPU里拉出来放到CPU里进行(Unity这些所有事情)通常明智的:网格蒙皮对象批处理粒子几何体更新

    So it is often sensible to pull some work off the GPU and put it onto the CPU instead (Unity does all of these) : mesh skinning, batching of small objects, particle geometry updates.

    youdao

  • 沿车体纵水平方向组成一定数量封闭框架网格配合承载蒙皮实现一承载方式

    This bearing way has been realized by a certain number of closed frames in the longitudinal, lateral and horizontal directions of body and grid beams together with bearing cover.

    youdao

  • 沿车体纵水平方向组成一定数量封闭框架网格配合承载蒙皮实现一承载方式

    This bearing way has been realized by a certain number of closed frames in the longitudinal, lateral and horizontal directions of body and grid beams together with bearing cover.

    youdao

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