因此汉娜会听到许多凯勒,冯塔纳,海涅和莫里克写的书。
So Hanna got to hear a great deal of Keller and Fontane, Heine and Morike.
事物只有当人们认为它们有价值时,才有价值。——莫里克。
昨天,我大部分时间都在观察莫里克,他最终输了,也输在了她的自信缺乏上。
What I noticed most about Molik yesterday, though, and what seemed to lose her the match in the end, was her diffidence.
昨天大威的对手(莫里克)让她大吃一惊,在比赛中大威犯了一些不该犯的错误。
She played a player yesterday that just played out of her mind and Venus made some errors that she probably shouldn't have made.
莫里克教授使用了一个最初由教育界的政策研究者开发的,用来分析出每位教师对学生的影响的模型。
Mr Mollick used a model originally developed by educational-policy researchers to tease out the effects of individual teachers on their students’ performance.
莫里克教授使用了一个最初由教育界的政策研究者开发的,用来分析出每位教师对学生的影响的模型。
Mr Mollick used a model originally developed by educational-policy researchers to tease out the effects of individual teachers on their students' performance.
对于宾夕法尼亚大学沃顿商学院的管理学教授伊谭-莫里克来说,《永远的毁灭公爵》的失败毫不奇怪。
This story came as no surprise to Ethan Mollick, a professor of management at the University of Pennsylvania’s Wharton School of Business.
郑洁的失误,是因为她想得到的更多,控制得更多,而莫里克,她的失误,至少在我看来,是她不想得到太多。
While Zheng's misses happened because she was trying for too much, mustering too much of herself, Molik's came because, at least to my eye, she wasn't mustering enough of herself.
莫里克教授发现,造成游戏间业绩的差距的原因,30%要归咎到制作人和设计者的身上;其中制作人的影响最大。
Mr Mollick found that some 30% of differences in revenue between games could be attributed to the producer and the designer alone; and that the lion's share of this variation was due to the producer.
澳网进入半决赛的郑洁,下一场将要迎战的是莫里克,莫里克是以6-0,6-2战胜了英国入围选手巴堤查而挤入16强的。
Australian Open semifinalist Zheng next faces Alicia Molik, who cruised into the round of 16 with a 6-0, 6-2 victory over British qualifier Elena Baltacha.
“游戏行业的性质模型从2006年之后就发生了根本性的变化,”莫里克教授不情愿的承认道,“但这并不意味着制作精品的核心价值变了。”
“The nature of the business model of games has changed fairly radically since 2006, ” Mr Mollick concedes, “but that doesn’t mean the nature of making a good product has changed.”
“游戏行业的性质模型从2006年之后就发生了根本性的变化,”莫里克教授不情愿的承认道,“但这并不意味着制作精品的核心价值变了。”
“The nature of the business model of games has changed fairly radically since 2006, ” Mr Mollick concedes, “but that doesn’t mean the nature of making a good product has changed.”
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