我认为老鼠是决定你的致命一击几率的。
In my opinion mice are used to determine your chance of critical hit.
所有战士的致命一击几率略微提高(约1%)。
All warriors had their critical strike chance adjusted upward slightly (about 1%).
人类:剑专精技能现在增加剑和双手剑的致命一击几率1%。
Humans: sword Skill now increases the critical strike chance with swords and two-handed swords by 1%.
使你的法术伤害提高1%,攻击性法术的致命一击几率提高1%。
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
斧类武器专精-改为“长柄武器及斧专精”:增加斧类武器和长柄武器的致命一击几率1/2/3/4/5%。
Axe Specialization – Renamed "Poleaxe Specialization": Now increases crit chance with Axes and Polearms by 1/2/3/4/5%.
使你的神圣系法术的致命一击和极效治疗几率提高1% 。
Increases the critical effect chance of your Holy spells by 1%.
熔铸装甲—等级1要求62级消耗法力630瞬发法术当被击中时对目标造成60到90的点火焰伤害并且降低你被物理和法术伤害致命一击的几率10%。
Molten Armor - Rank 1 Requires Level 62 630 Mana Instant cast Causes 60 to 90 Fire damage when hit and reduces the chance you are critically hit by melee attacks and spells by 10%.
殉难:遭到近战或远程的物理致命一击后有50%几率得到专注释法效果,持续6秒。
Martyrdom: Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a melee or ranged critical strike.
以一定的几率闪避攻击,同时也能以一定的几率造成1.8倍伤害的致命一击。
Gives a percent chance to avoid attacks and a percent chance to deal 1.8 critical damage.
以一定的几率闪避攻击,同时也能以一定的几率造成1.8倍伤害的致命一击。
Gives a percent chance to avoid attacks and a percent chance to deal 1.8 critical damage.
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