• UV纹理编辑器(现在起称为uvte),很难看到我们纹理清晰可见乌布苏。

    In the UV texture Editor (from now on referred to as the UVTE), it's very hard to see the UVs with our texture visible.

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  • 显示当前赋予材质点击这个按钮打开材质编辑器这里可以改变纹理选择其他材质。

    Shows which material is currently assigned to it. Click on the button to get to the material editor where you can change texture or select another material.

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  • 材质纹理包含定制属性材质编辑选择时,在这些属性中被定义展卷出现材质编辑对话末端

    Rollouts defined in these attributes will appear at the end of the Mtl Editor dialog when the material or map containing the custom attributes is selected in the Mtl Editor.

    youdao

  • 这个部分一些幻想类的纹理混合一些真实的元素,我使用了大概60个不同纹理这里材质编辑器的一个截图

    In this part I mixed my texture (fantasy) with realistic ones, I used about 60 different textures in this images, here is the screenshot of material editor I have used.

    youdao

  • 过滤伪造带有一个视觉基于节点编辑器允许创建自己滤镜-纹理效果扭曲背景边框,你的名字

    Filter Forge comes with a visual node-based editor allowing you to create your own filters - textures, effects, distortions, backgrounds, frames, you name it.

    youdao

  • 过滤伪造带有一个视觉基于节点编辑器允许创建自己滤镜-纹理效果扭曲背景边框,你的名字

    Filter Forge comes with a visual node-based editor allowing you to create your own filters - textures, effects, distortions, backgrounds, frames, you name it.

    youdao

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