根据平均纹理相似度判断输入图像与模型视图间的相似程度。
Average texture similarity is constructed to gauge degree of similarity between model views and target images.
模型基于噪声可见性函数(NVF)的计算来决定水印嵌入强度,使水印更多的嵌入到图像的纹理和边缘区域。
The HVS model is based on the computation of the noise visibility function (NVF) and embed at the texture and edge region stronger embedded watermarks.
针对离散小波变换具有平移变化性和弱方向性的特性,本文提出了一种基于双树复小波变换(DT- CWT)统计模型的医学图像纹理检索方法。
Presents a novel texture retrieval approach of medical images based on statistic model by Dual-Tree Complex Wavelet Trans - form (DT-CWT) for the shift sensitivity and poor directionality of DWT.
通过纹理处理来生成虚拟现实城市模型,从而获得真实感图像。
Afterwards, virtual reality city models are generated by texture procession, i. e. by mapping of terrestrial images.
首先叙述了基于内容的图像检索的系统模型和特点,接着针对颜色、纹理和形状进行了概率特征提取、相似度量等的进一步具体分析讨论。
It presents the model and feature of content-based image retrieval system, and then discusses some methods of feature abstraction and similarity measurement based on color, texture and shape.
这种方法以人类感知纹理的视觉模型为基础,能够用来模拟和生成多种自然景物的纹理图像。
This method is based on a model of human texture perception and is capable of simulating and generating a number of natural textures.
分形布朗函数是随机分形的数学模型,对于图像纹理所具有的统计特性可以被较好的反映出来。
The fractal Brown function is the stochastic fractal mathematical model that can better reflect the statistic characteristics of image texture.
在能量调制过程中,系数的修改幅度由图像纹理特征和能量调制模型来控制。
During the modulation, a theorem deduced from the texture features and energy modulation model is employed to restrict the modified magnitude of coefficients.
为了更有效地利用图像的局部特征恢复被噪声感染的图像,基于图像局部纹理方向概率统计模型,提出一种针对混合噪声的非线性滤波算法。
In order to more effectively make use of local features to restore the noise-infected image, a nonlinear filtering algorithm based on local texture direction probability statistic model was proposed.
本文从分数布朗随机场模型的描述出发,提出并构造了一种广义多尺度分形参数,用于描述图像的纹理信息。
In this paper, a kind of generalized multiscale fractal parameter is proposed and constructed for the description of image textures, which is based on fractional Brownian random field model.
本文研究了2d到3d的纹理映射方法,并将二维的纹理图像映射到织物模型上,使其具有织物的纹理特征。
This paper researches the methods of texture mapping from 2d to 3d, and maps a texture picture to cloth model, so the cloth has real appearance.
基于全变分的彩色图像修复(CTV)模型,可以在保持边缘的同时达到去噪目的,但对纹理较复杂的区域修复效果不理想。
The Color Total Variation (CTV) model can denoise while maintaining the edge of the damaged images, but it should be improved in domains of complicated texture.
采用纹理映射方法把输入图像垂直映射到三维人脸几何模型上。
Using texture mapping method vertically maps the input image to 3D geometric human face model.
提出了一种新的自然纹理图像生成方法,对传统的纹理图像统计模型和结构模型进行了改进,能够用来模拟和生成多种自然景物的纹理图像。
A novel method for textured image synthesis is presented which improves the traditional structure model and statistical model and can be used to simulate and generate natural textured scene.
最后通过对图像划分区域,分段完成纹理贴图,合成3d人脸模型。
Finally texture mapping is completed according to different regions on the face and thus the 3d face model is synthesized.
使用双层约束模型处理纹理图像可以保持纹理特征,平滑纹理部分线形特征位置的块状效应。
Texture image interpolated by the novel model preserves the entire texture pattern; the jaggies in linear structure of texture is smoothed too.
用基于特征或模型的分割方法识别织物纹理图像的疵点,效率较低,准确性较差。
The methods for detecting the textile defects with feature and model to segment were low efficiency and not good enough in precision.
但你真正需要的是复制一个图像块的文件夹,然后它可以作为一个纹理加载,同样创造一个。obj模型,将成块的文件夹将加载新模型!
But all you really need is to copy an image into a block's folder and then it can be loaded as a texture, likewise creating a. Obj model and putting that into a block's folder will load the new model!
但你真正需要的是复制一个图像块的文件夹,然后它可以作为一个纹理加载,同样创造一个。obj模型,将成块的文件夹将加载新模型!
But all you really need is to copy an image into a block's folder and then it can be loaded as a texture, likewise creating a. Obj model and putting that into a block's folder will load the new model!
应用推荐