游戏吸取了其他第一视角射击游戏的成功之处。无论是自己玩还是和朋友一起都很有很强的可玩性。
The game lifts its foundation from other successful first person shooters. It's excellent alone or with friends.
僵尸已经被所有类型的媒体描绘过了,从霍华德·菲利普·洛夫克拉夫特的书《墓中奇谈》和1949年出现的漫画《炸弹人与僵尸》,到杰出的电影《鬼玩人》系列、永恒的音乐专辑《Thriller》和最近出现的第一人物视角射击类游戏《求生之路》。
Zombies have been portrayed using all types of media, from books like H. P. Lovecraft's 'in the vault' and comic books like the 'Bombie the Zombie' in 1949, to movies like the brilliant.
我们的游戏视角就是要炫耀一下这个游戏,但不会疯狂到像一个第一人称射击游戏,不是吗?
Our game angle shows it off, but not to a crazy extent like a first-person shooter does, right?
与同事KielGilleade一起,Dix博士将一个心脏监视器与一个第一角色射击玩家相连- - - - - -一款玩家的视角一直是沿着枪筒的游戏。
Working with his colleague Kiel Gilleade, Dr Dix linked a heart monitor to a first-person shooter-a game in which the player views the world along the barrel of a gun.
与同事KielGilleade一起,Dix博士将一个心脏监视器与一个第一角色射击玩家相连- - - - - -一款玩家的视角一直是沿着枪筒的游戏。
Working with his colleague Kiel Gilleade, Dr Dix linked a heart monitor to a first-person shooter-a game in which the player views the world along the barrel of a gun.
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