游戏在快速的硬件下不会有问题,但就像第一个解决方案,你浪费了太多的时钟周期,这本来能提供更高的帧速率。
The game will have no problems on fast hardware, but like the first solution, you are wasting so many precious clock cycles that can be used for a higher framerate.
游戏在快速的硬件下不会有问题,但就像第一个解决方案,你浪费了太多的时钟周期,这本来能提供更高的帧速率。
The game will have no problems on fast hardware, but like the first solution, you are wasting so many precious clock cycles that can be used for a higher framerate.
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