从应用程序开发的角度来看,问题在于尽力为这些设备开发多版本的用户界面。
From the development standpoint, the problem is in making the effort to develop multiple versions of the user interface for these devices.
性能在很多应用程序里仍然是我比较感兴趣的一个问题:界面的响应能力,应用系统启动和关闭的时间。
Performance is still an issue in many of the applications that I'm interested in: responsiveness of interfaces, start-up and close-down time of applications.
具体来说,一旦发现问题,方案受到影响,从业者就修改用户界面(原型或者应用程序)。
Specifically, practitioners make changes to the UI (prototype or application) as soon as the problem is found and the solution spotted.
目标是适当地分离与应用程序每一层相关的问题 ——也就是,业务逻辑仍旧在实现层,UI 在用户界面层,等等。
The goal was to have a proper separation of concerns for each layer of the application -- i.e., the business logic remains in the implementation layer, the UI in the user interface layer, etc.
以VB语言为例,研究了可视化程序设计类课程的上机考试界面题的自动评分问题,提出了关键问题的解决方法,并在实际中进行了验证。
By VB language, for example, a study of visual programming courses on the subject automatic marking interface test score issue, the key solution to the problem, and in practice are verified.
在程序设计中,探讨了用图形框架的方法解决问题,对设计其他图形用户界面具有重要的实际意义。
In programming, discusses the method of using graphical framework to solve the problem, the design of other graphical user interface (GUI) has important practical significance.
由于界面的直观的布局,在该应用程序中工作不应该构成问题给用户。
Thanks to the intuitive layout of the interface, working with this application shouldn't pose any problem to users.
约瑟夫问题变形和实现。在visual 2010下的C++/ClI下编写的,在界面上设置游戏人数和开始游戏者,程序自动扔塞子并显示赢家。 -Joseph deformation and implementation issues。
In visual 2010 under C++/ClI prepared, set on the interface number and start the game by game, the program automatically throw the plug and display the winner.
约瑟夫问题变形和实现。在visual 2010下的C++/ClI下编写的,在界面上设置游戏人数和开始游戏者,程序自动扔塞子并显示赢家。 -Joseph deformation and implementation issues。
In visual 2010 under C++/ClI prepared, set on the interface number and start the game by game, the program automatically throw the plug and display the winner.
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