其核心和基础是真实感图形的实时生成和绘制。
The core and the base of the virtual walkthroughs is the real graphic scene's producing and rendering.
光线跟踪算法是生成真实感图形的主要算法之一。
Ray tracing algorithm is the main algorithm of creating the real graphic.
本系统提供了真实感图形的显示,图形逼真,自然。
The system provides display of realistic graphs and the graphs are realistic and natural.
本文介绍了傢具CAD真实感图形处理中的一些方法。
This article presents some methods of realistic graphics processing in furniture CAD.
光线追踪算法是国际上广为流行的一种真实感图形的生成算法。
Ray tracing algorithm is a popular algorithm to make verisimilitude graphics.
该文提出了基于光线跟踪算法的三维真实感图形动画的制作方法。
This paper presents a method of making three-dimension reality graphics animation.
虚拟建筑是指使用CAD工具和真实感图形绘制技术建造的三维建筑模型。
Virtual Architecture is defined as the 3d model of building, which employ both CAD utensils and Graphics technology.
真实感图形的显示一直是计算机图形学研究的前沿领域,它具有广阔的应用前景。
The front field of computer graphics study is always the screening of real graphic which has spacious application foreground.
把这些方法运用到搪瓷产品的真实感图形生成中,图形生成速度较快、真实感较强。
Applying these methods to enamels realistic graphics generation, it is quickened and the images are more realistic.
本文讨论了基于点表示的物体的真实感图形的纹理映射技术,用点作为基本绘制元素。
In this paper, we discussed the techniques used for texture mapping of PBR, took the points as basic elements.
真实感图形模拟的基础在于建立模型,因而模糊物体的模拟一直是图形学的难点之一。
The realistic of virtual reality is based on modeling, that is the reason why the simulation of irregular structures and elements become one of the most difficult research focus of computer graphics.
在计算机真实感图形生成中,景物之间的光能传递可以归结为一个积分方程——辐射度积分方程。
For realistic image synthesis in computer graphics, the interreflection of light between surfaces is governed by an integral equation-radiosity integral equation.
在计算机图形学研究领域,不规则物体的真实感图形生成技术一直是最具有活力、最具有挑战性的研究方向之一。
Technique of generating realistic graphics especially for those irregular objects is one of the most challenging, active subjects in computer graphics.
然而这些现象在真实感图形模拟中又是不可缺少的重要元素,因而不规则事物模拟一直是真实感图形模拟的研究热点之一。
However, these appearances are important element in realistic image simulation, that's why the simulation of irregular things has become one of the hottest research points in computer graphics.
科学计算可视化,计算机动画和虚拟现实是现代计算机图形学的三个热点,而这三个热点的核心都是三维真实感图形的绘制。
Scientific visualization, computer animation and virtual reality are the three focuses of modern computer graphics, and 3D realistic image rendering is the core of the three focuses.
论文第2章介绍了真实感图形的生成过程。真实感图形的生成包括场景造型、取景变换、视域裁剪、消除隐藏面及可见光亮度计算等过程。
Chapter 2 introduces the process of the realistic graphics: situation - model view-change visual threshold -cut hidden-side eliminating and visible bright-ness calculation, etc.
基于体单元对光线的发射、吸收、漫射、反射和散射基础上的体放射法,适用于复杂景物的生成和演示,在真实感图形演示中具有重要地位。
Based on the emission, absorption, diffusion, reflection and scatteration of light by a voxel, it is suitable for generating and rendering realistic images of complex scenes.
人脸是我们最熟悉的器官,但真实感人脸合成却是计算机图形学领域中最困难的问题之一。
The human face is the most familiar organ to us, but it is a difficult problem in the area of computer graphics to synthesize realistic human face.
阴影绘制算法的真实感和实时性之间的矛盾,是计算机图形学和虚拟现实技术目前所要解决的一个基本难题。
The contradiction between the realistic and real-time of the shadow rendering algorithm has been a fundamental and difficult problem in computer graphics and virtual reality technology.
光线散射效果的绘制对于增强计算机生成图形的真实感具有十分重要的作用。
Real time rendering of light scattering effect is one of the difficult problems in computer graphics.
三维真实感地形的生成一直是计算机图形学领域中关注的焦点,而地形纹理映射是实现它的一个不可或缺的要素。
Texture mapping is an important element for the representation of three dimension terrain generation, which is a hot topic in the field of computer graphics.
而剔除STL面片数据中的冗余顶点是重构的关键,该算法已经成功应用于三维真实感注塑模流动模拟软件的3d图形处理。
Filter the redundancy vertex in STL solid is very important. The algorithm is successful to deal with 3d graphic in realistic mold flow simulation software.
运用计算机图形学方法实现了其造型,并绘制出该建筑物在一年不同季节及在一天不同时刻的真实感较强的红外图像。
Using methods of Computer Graphics, modelings and realistic IR images of buildings in different seasons and at different time in a day were realized and drawn.
真实感实时绘制是在当前图形算法和硬件条件限制下提出的在一定时间内完成真实感绘制的技术。
Realistic real-time rendering is a technique which accomplishes realistic rendering in a definite period of time under the constraint of current hardware and graphic algorithms.
所有的一切,都对计算机图形学、图像处理、虚拟现实、计算机视觉以及真实感绘制等相关学科提出了更高的要求。
All of the above set great demand for the development of computer graphics, image processing, virtual reality, computer vision and photo-realistic rendering.
具有真实感的三维人体造型和运动控制技术是计算机图形领域中的一项热门课题。
The modeling of realistic 3d virtual human and the motion control technology are hot research projects in the field of computer graphics.
如何提高图形的渲染效率和如何得到具有真实感的图象是图形渲染的两个基本问题。
How to render fast and get more realistic image are two basic issues of computer graphics rendering.
利用此算法可在计算机屏幕上以真实感的三维图形方式显示数控加工的过程和结果。
It can be used to detect errors of NC programs visually from graphics display of process and result of NC manufacturing.
本文提出了在光栅显示器上产生真实感csg图形的一种方法。
In this paper, a method of dynamically generating Shaded images of CSG in raster devices is presented.
本文提出了在光栅显示器上产生真实感csg图形的一种方法。
In this paper, a method of dynamically generating Shaded images of CSG in raster devices is presented.
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