盾击产生的伤害与它的先天仇恨无关,这一点与其他所有技能相同。
Shield bash damage is independent of the innate hate it produces, as with other skills.
精通盾击当你用盾牌砸击时,你的防御等级仍可应用盾牌的盾牌加值。
Improved shield bash you keep your shield bonus while bashing with a shield.
你可以想象一下剑盾交击的情况。
如果你把这矛和盾带回到偏僻的荒野来,你必须要用矛的柄击银盾三下,这样荒野的寂静就能永远被打破。
If you bring them back to the lonely moor, you have to hit the shield three times with the shaft of the spear and then the silence of the moor will be broken forever.
潮汐掌握:其暴击奖励现在正确的作用于大地护盾。
Tidal Mastery: Now correctly applies its critical strike bonus to Earth Shield.
大地之盾:现在正确的使用萨满本身的暴击几率计算暴击。
Earth Shield: Now correctly USES the Shaman? S own spell critical strike chance to determine the chance of a critical heal.
强化水盾可以被激流的暴击触发。
这只是给了牺牲一个实际效果,而不仅仅是以个生命盾只能防御2 -3击而已。并且给虚空一个更好的上场机会。
This would give meaning to the actual Sacrifice rather than just an Hp shield to eat through in 2 or 3 hits and give the Voidwalker some much needed utility and extra benefit for using him.
大地之盾:现在正确的使用萨满的法术爆击来计算爆击率。
Earth Shield: Now correctly USES the Shaman's own spell critical strike chance to determine the chance of a critical heal.
由驱散魔法雕文的治疗暴击可以正确触发神谕之盾。
Critical heals from Glyph of Dispel Magic properly proc Divine Aegis.
当德鲁伊在巨熊形态下造成爆击后,将获得一个相当于其攻击强度值25%的伤害护盾。
When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power.
复仇者之盾,神圣壁垒和神圣震击:施放这些法术的低等级法术将像其他治疗或者伤害法术一样获得正确的惩罚值。
Avenger's Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
复仇者之盾,神圣壁垒和神圣震击:施放这些法术的低等级法术将像其他治疗或者伤害法术一样获得正确的惩罚值。
Avenger's Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
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