他们如何画基本上是画家算法。
对电磁场图形后处理技术进行了研究,给出了数据预处理画家算法。
Post processing techniques to electromagnetic field graph are studied and the Painter Algorithm with data preprocessing is given.
透明性是相关的,因为为了得到透明的权利,你需要从后到前画多边形(从最接近的)使用画家算法。
Transparency is relevant, because in order to get transparency right, you need to draw polygons from back to front (from farthest to closest) using painter's algorithms.
要做到这一点,使用相机的原点和原三角形三角形边分割成若干个子区域,然后检查如果地区符合规定的排序顺序(准备画家算法)。
To do that, use camera origin point and triangle edges to split original triangles into several sub-regions, then check if regions conform to established sort order (prepared for painter's algorithm).
画家的深度排序算法。
画家的深度排序算法。
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