在完成自己博士学位之前,哈萨·比斯就已经是一个知名的电脑游戏开发人了,他把自己这方面的专业知识应用到该项目的研究中来。
Before he completed his Doctorate, Hassabis was a well-known computer games developer, and he brought this expertise to this project.
电脑游戏开发是故事、艺术、音乐、声音效果、动画及程序设计技术的有机结合,以产生一种动态的、具有很强交互性的电子娱乐形式。
The development of computer games is a procedure which combines story-telling, art, animation and program design, in order to have a dynamic, interactive style of electronic entertainment.
与此同时,由于各大出版社不断为学前儿童开发教育电脑程序,电脑游戏越来越受欢迎。
At the same time, computer games are becoming increasingly popular as major publishing houses continue to develop educational computer programs for children in preschool.
1994年他23岁时,他投入大笔的积蓄创立了WARP公司,用以开发发行电脑游戏。
In 1994, when he was 23, he plowed his substantial savings into creating WARP, to develop and publish video games.
密歇根大学及其合作伙伴,开发一个名叫Bibliobouts的电脑游戏,并对其进行评估,以为新进的大学生们教授信息素养技能;
The University of Michigan and its partners received a grant to develop and evaluate a computer game called Bibliobouts to teach incoming undergraduate students information literacy skills.
旧金山的Emotiv系统公司与IDEO设计集团一道开发的Epoc是一种头戴设备,通过它可以用大脑操作电脑游戏。
San Francisco-based Emotiv Systems worked with the IDEO design group to develop the Epoc, a headset that enables you to play video games by monitoring electrical activity in your brain.
德州大学计算机科学家丹纳·巴拉德就开发了一种电脑游戏,可用于测验这种能力的高低。
Dana Ballard, a computer scientist at the University of Texas, developed a computer game to measure just how little.
一个轻型的头部装置也正被开发运用,让人们可以与电脑游戏进行心理上的交流。
A lightweight head device is also being developed for people to interact mentally with computer games.
Roambi程序的开发者来自于电脑游戏产业,而这个产业中,能在小屏幕上设计图像的人才层出不穷。
Several of Roambi's developers come from the computer-games industry, where expertise in producing great graphics on small screens is plentiful.
五角大楼的征兵人员来招募我们,他们告诉我,五角大楼每年花费25亿美元征招我们,开发电脑游戏给我们玩,几个月后,将派我们去战场实践。
I was told the Pentagon spends 2.5 Billion dollars yearly to recruit us, develop computer games for us to play, and then a few months later would send us to practice it on the battlefield.
很多电脑游戏和小规模的软件公司仍然使用简单松散的开发模型,比如“大爆炸模型”,“编码与修复模型”。
Many computer game and small-time software companies still use a fairly loose development model usually big-bang or code-and-fix.
这显然激怒了,他解释说,他的50多个团队的工程师们谁的工作“该死的努力与开发各地的时钟”,使电脑游戏更好。
Clearly angered by this, he explained that there are over 50 engineers in his team who work "damn hard" around the clock with developers to make PC games better.
在设计方面,我们公司一直都在挑战极限。目前我们正在开发一款新的人机交互型电脑游戏,它将彻底改变现在的电子游戏市场。
My company is really pushing the envelope in terms of design. We are working on a new type of interactive computer game that will revolutionise the market.
他还说自己下一步要开发一款电脑游戏,那将要求他自主研发更多的基础技术。
He adds that he is working on an arcade game next that will also require him to build more of his own underlying technology.
他还说自己下一步要开发一款电脑游戏,那将要求他自主研发更多的基础技术。
He adds that he is working on an arcade game next that will also require him to build more of his own underlying technology.
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