• 术士吸取灵魂技能不再玩家死亡继续造成伤害。

    Warlock Spell - Drain Soul will no longer continue to do damage to another player after they have died.

    youdao

  • 光环玩家死亡后继续存在并且影响范围扩大到40

    Auras will now persist through death and affect a 40 yard radius.

    youdao

  • 战利品玩家死亡服用少量黄金所有武器应该放弃

    Loot bags are dropped when a player dies, taking a small amount of their gold, and all weapons should be dropped.

    youdao

  • 玩家死亡时会出现最近墓地但是尸体留下作为复活法术目标

    When you die, you will appear at the nearest graveyard, but your corpse remains a valid target for resurrection spells.

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  • 为了防止死亡成为一种无关紧要的小事,玩家死亡时将丢失一些钱币

    In order to keep death from being a trivial matter, when a player dies they lose some money.

    youdao

  • 玩家死亡他们附近的力量之复活或者战场牧师进行救活。

    When a player dies, they can revive at a nearby mana fountain or be raised by a cleric in the field.

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  • 我们并不希望玩家死亡做出严厉惩罚但是应该做出相应足够惩罚使得死亡不是白菜一般随意

    I can guarantee that you will not lose experience. We are not urging to big penaltys for death. But we want enough of a penalty to be there, so that death has meaning!

    youdao

  • 黑暗接着音乐渐渐加强:玩家恢复控制他们化身出来碎片看到灾难死亡

    Fade to black. And then fade up: the player recovers control of their avatar, and can crawl out of the debris, only to see devastation, and die.

    youdao

  • 死亡时刻:《战神:奥林匹亚之玩家需要尽快作出反应避免瞬间死亡

    Time to die: in God Of War: Chains Of Olympus, players have seconds to prevent instantaneous death

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  • 例如单人游戏激发玩家产生关于士兵孤寂深刻有趣的反思这些现代战争的技术后的琐事,从某种程度上来说,意味着死亡

    For example, a single-player game can provoke deep and interesting reflections on the solitude of the soldier, the triviality of modern warfare technology, and, to some degree, what it means to die.

    youdao

  • 桌面上放死亡巧克力玩家获胜

    The player with Death and Chocolate on the table wins.

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  • 我们符文系统运作情况总体来说满意,但我们这个机制一些重要改动最终帮助死亡骑士玩家觉得被束缚得更少

    While we're satisfied with the way the rune system works overall, we're making a few major changes to the mechanics that will ultimately help death knight players feel less constrained.

    youdao

  • 生存玩家不能记分板看到敌人死亡

    Changed so live players don't see enemy deaths in the scoreboard.

    youdao

  • 较高但是不确定具体数目等级,一个玩家能够创建一个死亡骑士

    At a high, undetermined level, a player will be able to create a Death Knight.

    youdao

  • 死亡状态下不能看到怪物玩家那么侦察什么呢?

    Remember you cannot see monsters or players, so what exactly are you scouting?

    youdao

  • 玩家接近打斗,打斗的死亡一方就会攻击玩家

    When the player approaches a fight, one side will fall dead, while the other should attack them.

    youdao

  • 玩家发出求救信号野外地图持续10分钟任何改野外地图中死亡玩家会失去这个地点的坐标。

    Player can send distress calls only for 10 minutes of encounter map lifetime. Every player who dies on visible encounter forgets the location.

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  • 毁灭诅咒-如果目标因为这个伤害死亡召唤一个毁灭守卫(不能玩家释放…怎么来的荣誉击杀对象阿?)

    Curse of Doom - If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned. Cannot be cast on players.

    youdao

  • 玩家需要55以上等级角色可以服务器建立死亡骑士,目前没有其它要求

    Death Knights will be available to players who have a character level 55 + on the same realm. There is no other requirement at this time.

    youdao

  • 一旦满足某些条件玩家能够创建一个新的死亡骑士角色这个角色将在创建之初获得较高等级

    Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level.

    youdao

  • 这样一来那些喜欢观赏这些死亡动画玩家们就可以竞技场合欣赏了。

    A lot of people do still love watching intricate death animations when not in a competitive scene.

    youdao

  • 后,详细的死亡信息出现别的玩家那里以便他们知道怎么的。

    Upon death, a more specific death message will appear for other players, so they know how you died.

    youdao

  • 鬼魂死亡使玩家重现最近墓地

    Dying as a ghost will make you re-appear at the nearest graveyard.

    youdao

  • 明显差异只有现实中的瘟疫才能致死现实中的尽管游戏人物的持续不断的死亡热情洋溢玩家伤痛经历而且也会尽力避免

    The obvious difference is that only real plagues kill real people, though the permanent loss of a character can be a traumatic experience for an enthusiastic player, and one he will try hard to avoid.

    youdao

  • 现在怎么虽然玩家已经很久没有遇到过死亡了,但是实际上他相当

    What he's up to now: While players haven't encountered Deathwing for some time, he's been quite busy.

    youdao

  • 死亡最好希望绝大多数其他主要玩家战场上千年第41届。

    Death is about the best you can hope for against the vast majority of the other major players in the battlefields of the 41st Millennium.

    youdao

  • 足够接近尸体所在的地方玩家收到复活选项死亡地点有较少但安全的一段距离,以躲开附近的怪物。

    After getting close enough to where the corpse is, the player will receive the option to be resurrected a small-but-safe distance from where he or she originally fell (to avoid any nearby monsters).

    youdao

  • 当然不能方面太过分因为需要玩家尊重这个世界就是为什么会坠落伤害死亡惩罚以及其他元素存在

    Of course, you cannot take this too far, since you also need players to respect the world which is why things like falling damage, death penalties, and other elements exist.

    youdao

  • 三重怪死亡会产生伤害他们是仅仅伤害玩家还是同时伤害其他怪兽

    Triune deaths cause damage, but would they hurt other demons or just players?

    youdao

  • 使玩家珍视自己生命而不是简单死亡瞬间复活再重战斗而没有任何后果而且,因为现在没有荣誉递减了,这防止作弊

    It helps to put some importance on your life instead of just insta-rezzing every time and running in to battle to die again with little consequence or thought.

    youdao

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