事实上,有一个充满了谜题的关卡,不过如果玩家对这个不感兴趣的话,可以回避。
In fact, there's an entire level that's almost all puzzles, though players can avoid most of them if they're not fond of puzzles.
发射小鸟砸毁偷鸟蛋的猪建造的堡垒,“愤怒的小鸟”的玩家便可升级到新关卡。
Players of "Angry birds" seek to advance to new levels of the game by sending birds crashing into fortresses built by their nemeses: pigs who have stolen the birds' eggs.
当新的免费关卡发布后,那些已经通关的玩家们又重新投身这款游戏。
People who finish the game jump back in when new, free levels are launched.
玩家曾经批评《银河》:关卡太容易过。
One criticism levelled at Galaxy was that it was a little easy.
在这种类型的关卡中,玩家需要某种机制来向游戏输入信息。
In this type of scenario, the player needs some mechanism to input text into the game.
这些物品都可以提升玩家的能力,并且保留至下一关卡,只有少部分的特殊物品会干扰玩家行动。
These articles can all promote the player's ability, and keep to outpost of the tax office the next, little some special article only will interfere player action.
图8 - 2展示了一个假想的关卡,里面邪恶的大力士在追赶玩家。
Figure 8-2 shows a hypothetical game scenario in which an evil giant is chasing the player.
你要确保玩家不断想从一个关卡进入下一个关卡。
You need to make sure that players want to keep going from one level to the next.
而游戏将会有超过40个以上的关卡,可以供玩家挑战。
And the game will have more than 40 above the levels, can challenge for the player.
如果玩家长时间用相同的方法打相同怪,那么这个关卡也很重复。
Levels can also be repetitive if you're fighting the same thing, in the same way for too long.
在主题关卡中,玩家还有机会获得不同款式的香包。
Points in the subject, the players still have a chance to get different styles of Sachet.
游戏关卡设计精巧,地图十分精美,随着任务的深入,玩家最多有4种武器可以选择,并且武器能够升级,威力也会加强。
Sophisticated design points of the game, the map is very beautiful, with the task of in-depth, up to 4 players can choose weapons and weapons can be upgraded to strengthen the power of will.
这是最后的关卡,根据玩家之前的选择会遭遇不同的人物、接受不同的任务并产生不同的结局。
This is the final hurdle, according to the choice of players before the encounter of different characters, different tasks to accept and produce a different outcome.
如果你的游戏有10个关卡,并没有多大意义,这将迫使玩家要等待下载完2 - 10所有关卡,才可以开始玩第一关。
If you have a game with 10 levels, it doesn't make much sense to force the player to wait and download all assets for levels 2-10 before they can start playing level 1.
关卡难度各不相同,十分经典。类似于红白机的超级玛丽,游戏玩法玩家拿起手柄就会玩主要是左右走动往上跳起还有推箱子的能力。
The difficulty level varies very classic. Similar to NES Super Mario, pick up the handset gameplay players will play mostly walking around up there Sokoban jump ability.
玩家可以首先创建一个英雄,然后与无数的恶魔部族战斗,来完成任务,通过关卡,并通过不同的路径来升级人物的技能。
Players create a hero and then battle through innumerable hordes of demons while completing quests and advancing through experience levels and branching skill paths.
当然,游戏针对动作苦手的玩家还提供了练习模式,你可以在路上设置重生点,让你一不小心的失误不会重新回到关卡的开始。
Also included is a Practice Mode, allowing you to lay checkpoints along the way. Try and unlock medals throughout the game, including beating the game with no flags.
游戏的关卡难度将越来越难,很适合那些喜欢挑战的玩家。
Each level will be increasingly difficult to master, and the game is perfect for those who like a challenge.
游戏的关卡难度将越来越难,很适合那些喜欢挑战的玩家。
Each level will be increasingly difficult to master, and the game is perfect for those who like a challenge.
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