他是在游戏中使用三维图形的先驱,并预言说在不久的2001年,物理模型成为提高游戏逼真度的越发重要的手段。
He pioneered the use of three dimensional graphics in games, and predicted as long ago as 2001 that physics would become an increasingly important means to enhance realism still further.
他是在游戏中使用三维图形的先驱,并预言说在不久的2001年,物理模型成为提高游戏逼真度的越发重要的手段。
He pioneered the use of three dimensional graphics in games, and predicted as long ago as 2001 that physics would become an increasingly important means to enhance realism still further.
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