本文研究了几类微分方程解的迭代增长级及零点迭代收敛指数。
In this paper, we investigate the iterated order and iterated convergence exponent to zero sequence of the solutions of some classes of differential equations.
介绍一种解决双障碍问题的迭代算法,该算法称之为内点迭代算法。
This paper presents a new iterative method which is called interior-point-iterative algorithm for solving the bi-obstacle problems.
本文研究了非自渐近非扩张映象和强伪压缩映象的不动点迭代逼近问题。
The problem of iterative approximation of fixed point for non-self mappings and strongly pseudo-contractive mappings is discussed in this paper.
不动点迭代方法是求解非线性方程近似根的一个重要方法,其应用非常广泛。
Fixed-Point Iteration method is an important technique to solve nonlinear equations for calculating approximate roots and applied widely.
非扩张映像是最重要的非线性算子之一,非扩张映像不动点迭代算法已经积累了系统的研究成果。
The nonexpansive mapping is the most important one of the nonlinear operators. The fixed point iterative algorithm of nonexpansive mapping has accumulated systematic research results.
目前,应用最普遍的数据配准算法是最近点迭代(ICP)算法,它采用迭代方式逐渐逼近最佳结果。
Nowadays, the most popular registration algorithm is the ICP algorithm, which utilizes iterative method to approach the best result.
介绍了系统的软件模块,提出了结合最近点迭代(ICP)和通用多边形裁剪(GPC)的3D平面场景合成方法。
An ICP and GPC based 3D planar scene integration algorithm is proposed in the software module.
测试管理通过组织迭代的各类工件和资源来指导这一点。
Test management guides this by organizing the various artifacts and resources to iterations.
与从一个手动流程直接转移到一个完全自动化的流程相反,可以通过一种迭代式方法成功应用BPM,本文的示例展示了这一点。
Rather than trying to go from a manual process right to a fully automated process, BPM can be applied successfully in an iterative manner, as shown by the example process in this article.
对每一个构建,集成点,或迭代的全面验收测试。
Sanity acceptance testing for every build, integration point, or iteration.
正如先前的接送点(迭代里程碑),我们进行测试以确保我们满足适当的行李限制和预算,并带有我们需要带到婚礼上的所有东西。
Just like the previous pickup points (iteration milestones), we "test" to ensure that we've met the proper luggage limits and budget, and have all the items we need to bring to the wedding.
在构建的前面几个迭代中,我们能够通过允许用户引入新的范围,直到他们耗尽了他们的偶然点,从而使用户不必受到过多的变更控制的束缚。
In the first couple of iterations of Construction, we can ease the users into more strict change control by allowing them to introduce new scope until they have exhausted their contingency points.
很多敏捷人士逐步理解并认可了这一点,并在项目规划、团队构建和迭代工作组织等层面加以注意。
Many agilists have grown to understand and accept this as at the level of how they schedule their projects, structure their teams, and organize their work within iteration boundaries.
开发和接受预先寻找风险的习惯是采用迭代方法的基础点。
Developing and embracing the habit of proactively searching for risks is essential for adopting an iterative approach.
每个长方形正面上的点表示该迭代中每个规程所需的相对资源数量。
Dots on the facade of each rectangular solid represent the relative number of resources needed for each discipline within that iteration.
一个具体的迭代可能有3或4个用户故事点要开发,而在开发这些故事点时,关键要谨记整体总是大于局部之和。
A specific iteration may have 3 or 4 user stories to be developed, but while developing these stories, it is critical to keep in mind that the whole is always greater than the sum of the parts.
工作在两到四周的sprints或迭代中构建好,在每个冲刺点的末端,软件作品产生出来。
Work is structured in two - to four-week sprints, or iterations, with working software produced by the end of each sprint.
你可以轻易地迭代rowset中所有的Row,在清单3中可以看到这一点。
You can easily iterate through all the Rows in a RowSet, as seen in Listing 3.
通过在vals变量上迭代,我确认了这一点,即返回一个简单的sum。
I confirm this by iterating over the vals variable, which returns a simple sum.
有了“sprint ”,我们就可以跑一个马拉松,但是在休息点和休息点之间,可以来几次冲刺(就是迭代)。
With "sprint", we are running a marathon (building the product) but doing it in short bursts (iterations) with breaks in between.
能够轻松地调整内容的显示方式,这一点也很重要;我们需要在开发的迭代过程和未来的任何调整期间保持灵活性。
The ease of adjusting the way the content was displayed was crucial; we needed to remain flexible during iterations of the design and any future adjustments.
如果每个编码任务实现有形的业务价值,则可以停止任一点的迭代,并向您的客户交付最重要的特性。
If each coding task implements tangible business value, you can stop your iteration at any point and deliver the most important features to your customers.
与其让每个人做三个月的需求,不如您在每个迭代中做一点需求、架构、设计、实现,和测试。
Rather than having everybody doing requirements for three months, you will in each iteration do a little requirements, architecture, design, implementation, and testing.
要注意的关键点是,我们现在已经学会如何去创建迭代了,这大大扩展了我们能做的事情的范围。
The key thing to notice is, I now have the ability to create iterations, which extends well I can do.
它是迭代生命周期与使收集和应用成为可能的适当测试过程的交汇点。
It is the intersection of an iterative lifecycle with an appropriate testing process that makes collection and application possible.
答案就是只设计完成当前迭代的客户素材所必需的东西——多一点都没有必要。
The answer is that you design just what you need to complete the customer stories for the current iteration — not a bit more.
不管项目使用瀑布、迭代,或敏捷方法,这一点都是一样的。
This has been true regardless of whether the project USES a waterfall, iterative, or agile methodology.
一旦得出在一次迭代中能完成多少故事,则每个故事的故事点之和就是估算出的速度。
Once you have worked out how many stories fit into an iteration, then the total of the story points for each story will be the estimated velocity.
一旦得出在一次迭代中能完成多少故事,则每个故事的故事点之和就是估算出的速度。
Once you have worked out how many stories fit into an iteration, then the total of the story points for each story will be the estimated velocity.
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