提出了任选两个辅助灭点绘制建筑物透视图的方法。
Research on the method of single image building measuring based on vanishing point;
第一个贝塞尔样条是从点数组中的第一个点到第四个点绘制成的。
The first bezier spline is drawn from the first point to the fourth point in the point array.
这是因为从这两个环中的任何一个内部的任何点绘制的射线都穿过偶数数目的段。
This is because a ray drawn from any point within either of those two rings passes through an even number of segments.
例如,在下图中,红色箭头表示段的绘制方向,白色箭头表示从内部环中的点绘制的任意射线。
For example, in the illustration below, the red arrows represent the direction the segments are drawn and the white arrow represents an arbitrary ray running from a point in the innermost ring.
文章介绍了基于点绘制技术的原理和比较有代表性的点绘制方法,探讨了外形非常复杂的不规则几何体在计算机图形绘制中生成的物体表面空洞的处理方法。
It introduces the principle of the point-based rendering and some representative methods, discusses a way to deal with some holes on the surface which make in drawing the irregular geometric form.
例如,绘制圆形时,在中心点周围创建半径逐渐减少的阿尔法混合圆形可以获得优美的渐变效果。
For example, when drawing a circle, create decreasing radius and alpha-blended circles around the main point for a nice fade-out effect.
使用这些像素坐标,我们可以绘制以这些点为起点的直线,重新设定直线的颜色、连接直线、用颜色填充周围的区域或者GD 可以执行的任何其他操作。
With these pixel coordinates, we can draw lines emanating from the the points, recolor them, connect them, fill the surrounding area with color, or anything else GD can do.
为空间定义的颜色只有几个:stroke用来更改颜色,point用于绘制像素点。
A few colors are defined for the space, stroke is used to change colors, and point is used to draw a pixel.
line函数接受四个参数,代表的是要在其间绘制线条的点。
The line function takes four arguments, representing the points between which a line is drawn.
本质上,该索引器的目的是返回一个与绘制面上已知的行和列相对应的点。
Basically, the purpose of this indexer is to return a point corresponding to a given row and column on the drawing surface. Follow these steps.
GRAIL号是根据类似的名叫Grace号的地球重力绘制任务而制造的,Grace号也是利用了拉格郎日点。
GRAIL is closely based on a similar Earth-gravity mapping mission called Grace, which also made use of a Lagrange Point.
很多时候人们不会注意到这一点,因为他们认为“我把不同明暗的绿色绘制了图块,所以这是一个草地图块,我可以把它铺满任何想铺的地方。 我该继续画下一个图块了。”
A lot of the time they don't really notice it because they simply think "I have random green dots in a tile, so this is a grass tile, and I can just throw it all over the place...
而如果绘制图像的第一个数据点起始数据不是100%,如果我们把后面同步变化的点拖动到一起会怎么样?
Rather than anchoring our projected values to the first data point of 100%, what happens if we anchor against a later point in the plot?
在讨论该解决方案的地图绘制部分之前,您需要了解如何将一个简单的三个字母的字符串(如den)转换为地图上的一点。
Before I can get to the mapping part of the solution, you need to understand how a simple three-letter string like DEN gets converted to a point on a map.
但是第二个图有一些没有连起来的点,它不是一条线,这是加上是绘制了,抱歉,每个点都是红圈圈。
But figure two has not connected the dots, not drawn a line, it's actually planted each, or plotted, excuse me, each point as a red circle.
所以,空中每一点细微的光亮都代表宇宙史上的不同时点,这也是天文学家能够绘制出宇宙进化图的原因。
So all those tiny points of light represent different points in time and that's how astronomers can build a picture of how the Universe has evolved.
换句话说,在同一限定区域内,可以绘制任意数量的点。
In other words, you can plot any number of points in the same finite area.
LRO太空飞行器在仅31英里的高度绕月球飞行,设计该飞行器的目的是绘制空前详细的月球表面地图,以帮助确定未来载人飞行任务可能的着陆点。
Orbiting the moon at an altitude of just 31 miles, the LRO spacecraft is designed to map the lunar surface in unprecedented detail to help identify possible landing sites for future manned missions.
所以,空中每一点细微的光亮都代表宇宙史上的不同时点,这也是天文学家能够绘制出宇宙进化图的原因。
So all those tiny points of light represent different points of time in the history of the Universe and that's how astronomers can build a picture of how the Universe has evolved.
为了补偿这一点,我们添加了支持,以允许父容器定期地(比如每隔0.1秒)重新绘制它自己。
To compensate for this we added support to allow the parent container to periodically (say every 0.1 second) repaint itself.
在这些情况中,我们在两点间绘制了一条直线。
In these cases we have plotted a straight line from one plot to the next.
例如,给出一个集合{10,20,30,40},您立刻就可以知道要绘制4个点,因为集合中包含4个元素。
For example, given a set {10, 20, 30, 40}, you immediately know that you want to plot four points because the set contains four elements.
绘制坑墙轮廓的最后部分有一点挑战性。
Drawing the last part of the pit wall profiles was a bit of a challenge.
如图4中所示,点包容问题的解决方案是绘制一条从所关注的点开始的水平线。
As you see in Figure 4, The solution to the point-in-polygon problem is to draw a horizontal line starting at the point in question.
errorlines样式是相似的,但它还在绘制的y轴点之间绘制线段。
The errorlines style is similar, but it also draws line segments between the y-points plotted.
最后,我们的Header方法在标题的底部绘制了一条两点黑线,一直穿过页面的内容区域。
Finally, our header method draws a two-point black line all the way across the page's content area at the bottom of the header.
该图显示出绘制在三个象限中的兴趣点。
rect函数可绘制一个矩形,并且前两个点定义位置,而后面两个点则分别定义宽度和高度。
The rect function draws a rectangle, with the first two points defining the location and the next two defining width and height, respectively.
可以使用set函数绘制单个像素点。
为了使用 Draw2D进行绘图,事实上您必须先创建一个图形,定义将要绘制的点和线。
To plot a graph in Draw2D, you must first create a graph virtually that will define the points and lines to be plotted.
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