• 我们评论了4种可行实现其中一应该会明确避免的,就是可变fps控制游戏速度那种。

    We've reviewed 4 possible implementations, and it seems that there is one of them which you should definitely avoid, and that's the one where a variable FPS dictates the game speed.

    youdao

  • 一种游戏循环实现就是尽可能运行然后FPS控制游戏速度

    Another implementation of a game loop is to let it run as fast as possible, and let the FPS dictate the game speed.

    youdao

  • 上下左右控制移动游戏速度很快,要及时补充路上燃料对于开枪警车路边爆炸

    The next key to control movement around, the game quickly, in time to add fuel to the road, For you to the police shot him relegated to roadside bombings.

    youdao

  • 物理重量接到虚拟对象上通过物理控制重心确定游戏中的速度的。

    The way you bridge the physical weight to the virtual is to use the center of mass of the physical controller to determine in-game velocity.

    youdao

  • 所以只能沿着山丘移动建立速度然后飞向天空,有时也会上云朵。 这款游戏非常简单,只需要一个按钮就能控制

    But without any wings he has to slide along hills to build up speed, then take to the sky and soar.

    youdao

  • 所以只能沿着山丘移动建立速度然后飞向天空,有时也会上云朵。 这款游戏非常简单,只需要一个按钮就能控制

    But without any wings he has to slide along hills to build up speed, then take to the sky and soar.

    youdao

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