• 我们法线贴图和其他很多游戏一样容易理解更容易使用,它存储对象空间而不是切线空间,也许下回有机会可以介绍一下

    Our normal maps are different from those in most games, and easier to understand and work with, because they're stored in object-space instead of tangent-space. Maybe I'll write about that next time!

    youdao

  • 为了避免光照效果影响游戏性能,应该创建光照贴图

    To prevent your lights from impacting your game, you should be creating lightmaps.

    youdao

  • 此外为了直接建模贴图程序工作美工们自己代入游戏角色,使制作文档要求游戏中加入东西更接近。

    In addition to directly working with modelling and texturing programs, artists take on the roles of in-game sceners and are familiar with the documents required to add items into the game.

    youdao

  • 使用导入设置可以游戏不同类型应用而被转换一个立方体贴图法线贴图

    Using the Import Settings, it can also be converted to a Cubemap or Normalmap for different types of applications in the game.

    youdao

  • 能够游戏放置物品同样也使他们可以成果直接预览他们想要放置的模型使他们为了达到最好视觉效果调整材质贴图

    Being able to place items into the game also allows them to directly view their models as they will appear in the product, enabling them to adjust materials and textures for the best visual result.

    youdao

  • 而在制作游戏角色模型我们还需要考虑模型预计的面数、模型拓扑装备摆放贴图大小

    Before I jump into modeling a game character I need to consider my polycount budget, mesh topology, any rigging issues and my texture limits.

    youdao

  • 意味着运行游戏玩家一个分辨率屏幕看到贴图只是这个屏幕的一块区域允许他们你的显卡节约更多的资源

    This means that players who run your game in higher resolutions will see your textures in smaller areas of the screen, allowing them to have more screen real-estate for your gameplay graphics.

    youdao

  • 工作职责制作实时3D游戏引擎使用3d角色物体场景模型贴图

    Role: Create 3d models and textures of characters, objects, backgrounds used in real-time 3d games.

    youdao

  • GUI贴图适合游戏中,对用户的游戏接口背景按键其他元件

    GUI Textures are perfect for presenting game interface backgrounds, buttons, or other elements to the player.

    youdao

  • IGNPC尽管魔兽世界拥有非常出色美工很多玩家注意游戏中的贴图多边形质量差。

    IGNPC: Although WoW has fantastic art direction, many players have noted the relatively low texture resolutions and polygon counts.

    youdao

  • 玩过游戏同学都知道,分辨率模式获得最佳的游戏体验,当然非常吃显卡因为采用原生模型的法线贴图的。

    The high res model would be too detailed to runoptimally in a game (too many triangles in the mesh), but it is used in the 3Dmodelling application to generate the normal maps.

    youdao

  • 技术优化下一代游戏图像品质实时渲染速度在不降低材质贴图质量前提下大大减小存储空间

    The next-generation technology to optimize image quality and game speed real-time rendering, and without reducing the quality of textures premise, greatly reduce the storage space.

    youdao

  • 技术优化下一代游戏图像品质实时渲染速度在不降低材质贴图质量前提下大大减小存储空间

    The next-generation technology to optimize image quality and game speed real-time rendering, and without reducing the quality of textures premise, greatly reduce the storage space.

    youdao

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