除了他自己的个人经验与观察以外,他也向其他专业同仁徵求意见,另外与其他游戏工作室的美术指导者以及游戏制作人请教,也与几个不同的教育机构的职员讨论,最后则和游戏业界之外的资深美术设计者讨论,一切只为了找出这些实例中的一致性或不足之处。
Finally, I discussed these topics with senior artists from outside the gaming industry, all in an effort to identify consistency in these practices or lack thereof.
这个游戏的设计,制作和发布与你记住!
This game is designed, crafted and published with you in mind!
参与游戏设计并提供技术实现反馈,紧密与制作人和游戏设计师确定游戏的技术实现方案;
Participate in game-design sessions, and work closely with producers and game designers during the creation process to determine the final design of each game being adapted.
以下是我们参与的部分游戏配乐工作案例,包括作曲、乐器录音、缩混等工作,有些案例包含动效设计与制作、主题曲制作与授权。
Game music: the following are some of the pieces we made for games. Besides composition, instrument recording, and mixing, we also participated in sound effect design and theme music production.
以下是我们参与的部分游戏配乐工作案例,包括作曲、乐器录音、缩混等工作,有些案例包含动效设计与制作、主题曲制作与授权。
Game music: the following are some of the pieces we made for games. Besides composition, instrument recording, and mixing, we also participated in sound effect design and theme music production.
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