• 游戏状态本身需要每秒更新60

    The game state itself doesn't need to be updated 60 times per second.

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  • 游戏状态具有创造性状态

    The play mood is the most creative status for human.

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  • 更新定时器用于200毫秒刷新一次游戏状态

    The update timer is used to refresh the state of the game every 200 milliseconds.

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  • 游戏更新会出现延迟游戏状态要消耗大段时间。

    The updating of the game will also feel the delay and the game state will be updated in big time-chunks.

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  • 玩家输入AI游戏状态更新每秒25足够了。

    Player input, AI and the updating of the game state have enough with 25 frames per second.

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  • 退出游戏5小时将会回到正常游戏状态

    You will only return to normal when your log-out time reaches 5 hours.

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  • 能够载入保存所有游戏状态RAM中

    Then you can load and store battery RAM so all your saved games stay saved.

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  • 你自己处于一种游戏状态或者更加超脱的状态

    Put yourself in a playful, maybe even outrageous, state.

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  • 提供一个默认UI可以用来控制网络游戏状态

    This will provide the default UI for managing network game state.

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  • 游戏可以在退出多人游戏状态时候自动返回菜单场景

    This allows the game to automatically return to a menu scene when disconnected from a multiplayer game.

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  • 思考虚拟问题可以让人们放松下来进入一种游戏状态

    Thinking about the imaginary problem loosens people up and puts them into a playful mood.

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  • 通过流程,将不同游戏状态进行解一个非常好的习惯

    It'd be a very good habit to decouple different game states via procedures.

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  • 假设刚刚更新了游戏状态如今需要渲染这个场景

    Let's say you have just updated your gamestate for the 10Th time, and now you are going to render the scene.

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  • 既然这样游戏AI可以根据游戏状态唯一元素提供适合当前状况嘲讽

    In this case, the game AI is able to use unique elements of the game state to supply a taunt appropriate to the situation.

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  • 真正游戏应该拥有一个更好的控制游戏状态界面可以玩家选择哪种游戏

    Real games will have a proper user interface for controlling the game state and to allow players to choose what kind of game to play.

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  • 可能需要游戏其他组件集成例如游戏会话之间,保持每个游戏状态

    It is likely that you will need to integrate the game with other components; for example, to keep each person's game state intact between game sessions.

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  • 游戏状态每秒更新25因此如果不在渲染的时候使用插值只能这个速度显示。

    The gamestate gets updated 25 times per second, so if you don’t use interpolation in your rendering, frames will also be displayed at this speed.

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  • 8 -17展示了如何通过玩家位置或是游戏状态(游戏时间)触发相关音效

    Example 8-17 shows how the player location or game situation, such as the game time, can trigger relevant sound effects.

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  • 游戏这样序列组成:获取用户输入更新游戏状态处理AI播放音乐音效还有显示游戏

    Every game consists of a sequence of getting user input, updating the game state, handling AI, playing music and sound effects, and displaying the game.

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  • 这个界面里可以信息好友加入游戏添加好友,接受邀请设置在线状态

    From this interface, you can send messages to friends, join games, add new friends, accept invites, and set your online status.

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  • 网友们社交网站上贴出一些名人动物植物卡通人物游戏角色合成图,来戏谑他们经典的三种“普文二”状态

    Netizens also posted composite photos of celebrities, animals, plants, cartoon characters and video game characters with three apparent pu-wen-er statuses on social network websites.

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  • 不过即使这种原始状态,帕基特·诺夫发现这个游戏无穷乐趣

    But even in this primitive form, Pajitnov found that the game was already tons of fun.

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  • 手机电子邮件手持游戏设备,基尔克歌德认为,人们以往容易保持一种“忙碌状态

    With the help of cell phones, e-mail and handheld games, it's easier to stay busy, in the Kierkegaardian sense, than it's ever been.

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  • 他们游戏情绪状态更多的决定游戏中的行为

    Their actions in the game, furthermore, would depend on their emotional state while playing the game.

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  • 视频游戏涌现出的新颖性带给人无穷乐趣;而空中交通控制系统中如果出现涌现的新情况,可能导致进入全国紧急状态

    Emergent novelty in a video game is tremendous fun; emergent novelty in our airplane traffic -- control system would be a national emergency.

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  • 这一金钱游戏”中,精神状态健康参与者吸入后叶催产素表现的较吸入安慰剂的参照组更为合作

    Psychiatrically healthy players became more cooperative in the money game after getting oxytocin, relative to their placebo responses.

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  • GameServer单例用于位置数组其中保存游戏面板每个格子的当前状态

    The GameServer singleton is used for its positions array, which has the current state of each square on the game board.

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  • 状态游戏(zerosumgame);肯定其他东西激发了人们

    Status is a zerosumgame; so something else must motivate us humans.

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  • 清单10中的gameservice一个单例类,代表给定游戏游戏服务器当前状态

    The GameService class, in Listing 10, is a singleton class that represents the game server and the current state of the given game.

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  • 一个角色扮演的鬼屋游戏中,Laird博士运用补充识别推断精神状态并且判断玩家是否需要帮助来完成任务并继续游戏

    In a haunted-house role-playing game, Dr Laird has used augmented cognition to infer mental states and determine whether the player needs help to get back on track and advance the game's story.

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