• 根据网站介绍GameSalad提供所有开发游戏工具而无需代码

    According to the site, GameSalad gives you all the tools you need to develop a fun game without having to write a line of code.

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  • 由于制作人最终团队用来制作游戏工具负责的,作者在书中包括开发过程一些关键工具进行介绍

    Since a producer is ultimately responsible for the tools that his or her team USES to make a game, the author includes an overview of some key applications used by a typical development house.

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  • 根据IBM说法,“我们正在开发的这游戏,它可交付SOA激活BPM介绍理解。”

    According to IBM, "we're creating the game to deliver an introductory level understanding of BPM enabled by SOA."

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  • 本文主要介绍游戏开发环境MicrosoftVisual C++ 6.0,使用当前优秀开发工具VC++编程

    This article mainly introduced this game development environment Microsoft Visual C++ 6.0, use current outstanding development kit VC++ programming.

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  • 介绍如何开发游戏,如何进行游戏编程非常值得一看的好书

    One on how to develop the game, how the game is an eye-catcher programming books.

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  • 该文介绍笔者参与开发基于J2ME手机智力游戏设计开发

    This article is an introduction to the design and development of the mobile phone intelligence game based on J2ME that author take part in.

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  • 介绍基于J2ME技术开发手机泡泡堂游戏框架文件结构

    The game architecture and files framework of the Bubble and Bubble (BnB) mobile games online was introduced, which was based on J2ME technology.

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  • 游戏信息开发细节游戏特色故事情节人物介绍

    Game Info, with details on game features, storyline, characters.

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  • 本文主要介绍了“俄罗斯方块游戏设计开发过程

    This paper is on "Tetris" game design and development.

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  • 混合时间朝向权重进行细节优化会让游戏画面更加细腻,希望这个文档介绍能给您的后续开发带来一定的参考价值。

    Tweaking the numbers of blend time, look-at weights etc. canimprove the looks — and is a good way to further explore this setup.

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  • 基于以上背景,本文介绍笔者参与开发个基于J2ME手机游戏引擎开发框架设计实现,并对面向对象的游戏开发中的技术进行了讨论。

    This article is an introduction to the design and implementation of the mobile game engine framework based on J2ME that author take part in.

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  • 穆达展览中心现场采访全球著名游戏开发商,他们介绍英语如何使用电子游戏游戏机来提高英语水平

    We will be talking to some of the world's leading experts about how games can help learners of English gain communicative competence.

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  • 同时通过两个游戏简单介绍利用VisualBasic 6.0开发游戏处理过程

    Meanwhile simply introduced through two small games USES Visual the Basic 6.0 developments games the treating processes.

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  • 同时通过两个游戏简单介绍利用VisualBasic 6.0开发游戏处理过程

    Meanwhile simply introduced through two small games USES Visual the Basic 6.0 developments games the treating processes.

    youdao

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