根据该网站的介绍,GameSalad提供所有开发游戏的工具,而无需写一行代码。
According to the site, GameSalad gives you all the tools you need to develop a fun game without having to write a line of code.
由于制作人最终是要对团队用来制作游戏的工具负责的,作者在书中也包括了对开发过程中一些关键的工具进行介绍。
Since a producer is ultimately responsible for the tools that his or her team USES to make a game, the author includes an overview of some key applications used by a typical development house.
根据IBM的说法,“我们正在开发的这款游戏,它可交付对被SOA激活的BPM的介绍性理解。”
According to IBM, "we're creating the game to deliver an introductory level understanding of BPM enabled by SOA."
本文主要介绍了本游戏开发环境MicrosoftVisual C++ 6.0,使用当前优秀的开发工具VC++编程。
This article mainly introduced this game development environment Microsoft Visual C++ 6.0, use current outstanding development kit VC++ programming.
一本介绍如何开发游戏,如何进行游戏编程的非常值得一看的好书。
One on how to develop the game, how the game is an eye-catcher programming books.
该文介绍了笔者参与开发的一个基于J2ME的手机智力游戏的设计与开发。
This article is an introduction to the design and development of the mobile phone intelligence game based on J2ME that author take part in.
介绍了基于J2ME技术开发的手机泡泡堂游戏框架与文件结构。
The game architecture and files framework of the Bubble and Bubble (BnB) mobile games online was introduced, which was based on J2ME technology.
游戏信息,开发细节,游戏特色,故事情节和人物介绍。
Game Info, with details on game features, storyline, characters.
本文主要介绍了“俄罗斯方块”游戏的设计与开发过程。
对混合时间和朝向权重进行细节优化会让游戏画面更加细腻,希望这个文档介绍能给您的后续开发带来一定的参考价值。
Tweaking the numbers of blend time, look-at weights etc. canimprove the looks — and is a good way to further explore this setup.
基于以上背景,本文介绍了笔者参与开发的一个基于J2ME的手机游戏引擎开发框架的设计与实现,并对面向对象的游戏开发中的技术进行了讨论。
This article is an introduction to the design and implementation of the mobile game engine framework based on J2ME that author take part in.
穆达在展览中心现场采访了几位全球著名游戏开发商,请他们介绍学英语的人如何使用电子游戏和游戏机来提高英语水平。
We will be talking to some of the world's leading experts about how games can help learners of English gain communicative competence.
同时通过两个小游戏简单介绍了利用VisualBasic 6.0开发游戏的处理过程。
Meanwhile simply introduced through two small games USES Visual the Basic 6.0 developments games the treating processes.
同时通过两个小游戏简单介绍了利用VisualBasic 6.0开发游戏的处理过程。
Meanwhile simply introduced through two small games USES Visual the Basic 6.0 developments games the treating processes.
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