• 游戏状态每秒更新25因此如果不在渲染的时候使用插值只能这个速度显示

    The gamestate gets updated 25 times per second, so if you don’t use interpolation in your rendering, frames will also be displayed at this speed.

    youdao

  • 运行游戏每一记录,最后显示几百历史

    When you run a game, data is recorded each frame, and the history of the last several hundred frames is displayed.

    youdao

  • 运行游戏每一记录,最后显示几百历史

    When you run a game, data is recorded each frame, and the history of the last several hundred frames is displayed.

    youdao

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