史泰宾斯说,人们这样去搜索网络时会去寻找以下几种东西:感官刺激、与他人互动,以及主动娱乐,如游戏和视频。
Stebbins says people look for several sorts of things when searching the Web this way: sensory stimulation, interaction with others, and active entertainment-such as games and videos.
史泰宾斯说,人们这样去搜索网络时会去寻找以下几种东西:感官刺激、与他人互动,以及主动娱乐,如游戏和视频。
Stebbins says people look for several sorts of things when searching the Web this way: sensory stimulation, interaction with others, and active entertainment — such as games and videos.
“娱乐产业总是起起伏伏”,宫本茂说,“许多任天堂的大型游戏都具有创造性的力量”。
Entertainment industries always have their ups and downs, says Shigeru Miyamoto, the creative force behind many of Nintendo’s biggest games.
也就是说,游戏设计者要根据娱乐性和经济因素决定一个游戏世界容纳的玩家数量。
That is, game designers pick a number of players a world will hold based on entertainment and economic considerations.
娱乐软件协会(esa)说,45%的父母“至少每周”与其孩子一起玩游戏。
The ESA said that 45 percent of parents play games with their kids "at least weekly."
但是,游戏产业先发制人,Dyson说,创建了娱乐软件分级制度,例如给一些游戏评为E级,代表老少皆宜的游戏。
The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."
有人说可视化游戏是21世纪最伟大的运动,艺术和娱乐的巅峰。
Some say video games are the great sport of the 21st century, the summit of art and entertainment.
莫里斯说他从小就被人嘲笑,强迫做苦力,而今天他已经成为一名男演员和游戏娱乐节目的主持人了。
Today, under his jaunty stage name, he is aleading actor and game-show host.
说到娱乐游戏,人们可能会想到网络上许许多多让人迷恋的网络游戏,比如说,传奇,奇迹,cs等等。
Mentioned to the game, people may associate many fascinated online games, such as Legend, MU, CS and so on. Certainly, these games enrich people's life with more and more joys.
说到娱乐游戏,人们可能会想到网络上许许多多让人迷恋的网络游戏,比如说,传奇,奇迹,cs等等。
Mentioned to the game, people may associate many fascinated online games, such as Legend, MU, CS and so on. Certainly, these games enrich people's life with more and more joys.
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