是否能够和我们谈谈游戏图形引擎以及它的特性?
What can you tell us about the game's graphics engine and its features?
考虑单精度-更重要的游戏图形,事情又比较难看。
Consider Single Precision - far more important for gaming graphics, and things turn rather ugly.
下面是一些简单的指引,最大限度地提高你的游戏图形渲染速度。
Below are some simple guidelines for maximizing the speed of your game's graphical rendering.
为此,需要能够从游戏图形数据库中提取出玩家的化身,包括玩家拥有的装备。
To do this, you need to be able to extract the image of the gamer's avatar, complete with accessories, from the game graphics database.
良好的性能是很多游戏成功的关键。以下是一些最大化提高游戏图形渲染速度的简单指导。
Good performance is critical to the success of many games. Below are some simple guidelines for maximizing the speed of your game's graphical rendering.
这款游戏图形优雅、易于理解:游戏时,你要把不断落下的七种不同的方块垒成一个塔,同时不要垒得太高。
The game was graphically elegant and easy to grok. To play, you arranged seven different kinds of falling blocks into a tower without letting them pile too high.
好的性能,是很多游戏成功的关键。下面是一些简单的指引,最大限度地提高你的游戏图形渲染速度。
Good performance is critical to the success of many games. Below are some simple guidelines for maximizing the speed of your game's graphical rendering.
Scarle修改过的控制台,这样,而不是生产的游戏图形,但它现在提供的数据跟踪周围受损心肌细胞的心电信号如何移动芯片。
Scarle modified a chip in the console so that instead of producing graphics for the game, it now delivers data tracking how electrical signals in the heart move around damaged cardiac cells.
移动设备的屏幕尺寸很小,这就要求大大简化游戏的图形。
The limited screen size of the mobile devices requires dramatically simplified graphics for the game.
我的感觉是,尽管有些好的游戏有令人印象深刻的细节和经常出现令人惊奇出人意料的图形,他们声称的真实性并不属实。
My feeling is that despite the impressive detail and often amazing graphics of some of the best games, their claims to authenticity are missing the point.
如果您已经有了一个图形化桌面,则在桌面中已经有了一个快速的处理器,使您有很好的机会可以在游戏中占尽先机。
If you've got a graphical desktop, chances are good you're ahead of the game with a fast processor already at your desk.
如果您需要最佳的图形和游戏般的体验,您可能会考虑到构建本地应用程序,且目标只是少许设备。
If you require the best graphics and a game-like experience, you might want to consider building native applications and target just a few devices.
游戏设备的种类越来越多了,游戏本身也更复杂了,这需要更高质量的图形功能以及更新颖、更复杂的游戏玩法。
Game devices are becoming more varied and the games themselves are becoming more complex, requiring higher quality graphic abilities and more creative and intricate game play.
如何确定将游戏图像印刷到物理产品上涉及的潜在图形问题。
Identify potential graphics issues in translating game images to physical items.
ARM在今天称他们可能会率先为智能手机级设备,带来真正游戏主机级的图形性能。
ARM today said it should be the first to have truly console-like graphics on smartphone-grade devices.
从开发人员的角度看,休闲游戏的好处是,它们比图形密集的第一人称设计或运动游戏更容易打造。
The great thing about casual games from the developers' perspective is that they are much easier to build than the graphics-intensive, first-person shooters or sports games.
scumm由lucasarts创建用于简化图形冒险游戏的开发。
SCUMM was developed by LucasArts to simplify development of a graphical adventure game.
此外64位软件,特别是游戏软件和图形/多媒体处理软件的性能比32位软件普遍更高。
Also, 64-bit versions of software, especially games and graphics/multimedia programs, will offer much better overall performance.
Nvidia3d版利用计算机的图形处理器把2d游戏实时转换成3d模式。
Nvidia 3d Vision will convert 2d games to 3d in real time using the computer's graphics processor.
ScummVM现在用来在各个平台上玩大量文本和图形冒险游戏。
ScummVM is now used to play a large number of text and graphical adventure games on a variety of platforms.
接着索尼为Playstation3量身打造Move,并融入更多逼真游戏、图形以及高精度的玩家操控体验。
Sony's Move for PlayStation 3 added more realistic games, graphics and highly acute player control.
为了制作游戏中使用的动画,《荣誉勋章》的计算机图形团队研究了YouTube和LiveLeak等网站上在阿富汗录制的视频。
To create some of the animation used in the game, Medal of Honor's computer-graphics team examined videos from Afghanistan that are posted on sites like YouTube and LiveLeak.
它根本没有制作这类节奏紧张的游戏的丰富的图形库,不过它们也是依赖标准才能让三维图形程序走入浏览器的。
It just doesn't have the rich graphics libraries needed to make intense games like those; however, they are working on standards to allow 3d graphics programs into the browser.
很多人都告诉我说他们准备为我的发行版提供些帮助,例如图形化、简化llgp的程序、简化新特性或游戏。
Many people have told me they would do something for my distribution, like graphic stuff, programs to make LLGP easier, or simply new features or games.
他是在游戏中使用三维图形的先驱,并预言说在不久的2001年,物理模型成为提高游戏逼真度的越发重要的手段。
He pioneered the use of three dimensional graphics in games, and predicted as long ago as 2001 that physics would become an increasingly important means to enhance realism still further.
我讨论了向玩家销售副产品所需的技术,包括将游戏图像印刷到物理产品上涉及的图形技术问题。
I discussed requirements needed to create ancillary products for the gamer to purchase, including graphics issues in translating game images to physical items.
我讨论了向玩家销售副产品所需的技术,包括将游戏图像印刷到物理产品上涉及的图形技术问题。
I discussed requirements needed to create ancillary products for the gamer to purchase, including graphics issues in translating game images to physical items.
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