本研究旨在探讨特定型语言障碍儿童在生活叙事和游戏叙事两种情境下动词使用情况。
The aim of this research was to investigate the use of verbs in narratives of children with Specific language impairment (SLI).
也许游戏的交互性特点在和故事和角色这样的叙事元素结合起来后,让玩家产生只有这种媒体能带来的特别感觉。
Maybe the interactive nature of video games can, when combined with narrative elements like story and character, evoke feelings in players in a way that is unique to the medium.
游戏给人的能力也许在好的叙事者手中能引起情感的共鸣。
Maybe the agency that games allow can, in the hands of the right storytellers, lead to empathy.
如果排除掉叙事的噱头和奇异的情境,《合金装备2》的游戏性毫无疑问地超越了前作。
Removed from the narrative stunts and bizarre situations, the gameplay in Metal Gear Solid 2 is, without a doubt, superior to that found in the original adventure.
数字叙事只能在计算机环境下存在和体验,主要表现为互动小说、超文本小说、虚拟现实叙事以及具有叙事性的电子游戏。
Digital narrative can only exist and be experienced in computer environment, covering interactive fiction, hypertext fiction, virtual reality narrative, and computer games with certain narrativity.
其中的创意动画设计的挑战是要找到一个平衡点之间的叙事与即兴方面的游戏。
One of the creative animation challenges is to find a balance between the narrative and the improvisational aspect of the game.
数字叙事学是对数字叙事的诗学描写,首先要处理故事和游戏的关系。
Digital narratology aims at a poetics based on the description of digital narratives with its foremost attention to the relationship between story and game.
超现实主义的冒险游戏,玩家将服从所有年龄与穆迪的气氛中,您会遇到从事叙事和演员的彩色字符。
The surrealistic adventure game that will enthrall games of all ages with its moody atmosphere, you'll encounter engaging narrative and a cast of colorful characters.
后现代小说打破了传统小说的叙事方式,语言游戏、拼贴、碎片化等成为了其主要叙事特点。
The postmodernist novel breaks away from the traditional way of narrative. Language games, colleges and fragments compose its major feature.
丢弃了传统游戏的叙事风格,仅仅是让我体验虚拟的沙滩、丛林,或是让居住在乡村和城市人们体验彼此的居住环境。
Take away narrative and just transport me to a beach, or a jungle, orthe countryside if you live in the city, or the city if you live in thecountryside.
第二部分是冯小刚电影叙事的喜剧风格,也是本文论述的重点,将冯小刚电影的游戏化和喜剧语言结合冯小刚从影的渊源进行剖析。
The second part is the Feng Xiaogang film narrative comedy style, also is the key point which this article elaborates. To analyze the comedy language by unifying Feng Xiaogang film's origin.
在这个问题上,关于叙事和叙事学与游戏研究关系的争论就显而易见了。
In this issue, the debate about narratives' and narratology's relevance to game studies is clearly visible.
一个品牌,产品或服务是集成到一个盒装产品游戏(零售价格)在开发过程中确保整合接触到的消费者谁购买100 /%,玩游戏的周期。 在许多情况下,产品,品牌或服务已经融入游戏的游戏体验提供增强的叙事。
A brand, product or service is integrated into a boxed-product game (sold at retail) during the development cycle ensuring the integration is exposed to 100% of consumers who purchase/play the game.
在叙事策略上电子游戏与实验戏剧都运用一种空间叙事与无中心叙事,从而形成一种效果美学。
In narrative stratagem, both the electronic-game and experimental-drama use space and de-center narration to form an effect-aesthetic.
在叙事策略上电子游戏与实验戏剧都运用一种空间叙事与无中心叙事,从而形成一种效果美学。
In narrative stratagem, both the electronic-game and experimental-drama use space and de-center narration to form an effect-aesthetic.
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