电子游戏和电视可能会让孩子们连续玩上几个小时,但它们对孩子的整体认知发展没有帮助。
Video games and TV might keep children engaged for hours on end, but they are not helpful to children's overall cognitive development.
电子游戏的发展一年比一年壮大。
近年来,电子游戏产业迅速发展。
这种类型的游戏,尤其是积木游戏,可以帮助孩子们发现和发展数学和几何的关键原理。
This type of play, especially with building blocks, helps children discover and develop key principles in math and geometry.
此外,经济不是一场零和游戏:迄今为止,一个更强大中国的已在美国的发展壮大中起了帮助作用。
Moreover, economics is not a zero-sum game: so far, a bigger China has helped to enrich America.
微软所采取把X -Box Live移植到手机上的倡议是手机游戏领域的另一个重要发展趋势。
The initiative taken by Microsoft to bring X-Box Live to mobiles is another important development in this field.
他还宣称为集显芯片进行优化将是游戏开发的发展趋势。
He also claims optimizing games to work on IGPs is a growing trend that's easy to follow.
住房和城市发展部秘书肖恩·多诺万说,“对于那些穿着国家的制服的人们,我们正在努力结束他们无家可归的状态,注意不是减少,也不是玩文字游戏,而是实打实地帮他们结束这种状态。”
"We're looking to end homelessness among the men and women who wore our nation's uniform - not reduce or redefine it - but end it," HUD Secretary Shaun Donovan says.
随着网络技术与硬件的飞速发展,手机游戏作为手机的附件和重要的增值服务,已经越来越受到的人们的青睐。
Along with the rapid development of network technology and hardware, as the appendix and the important increment service, the handset game has become more and more popular to the people.
网络虚拟财产是当今网络游戏产业迅猛发展的产物。
The network virtual property is the outcome of the speedy development in network game industry.
从互联网平台游戏到手机平台游戏跨平台发展。
Crossing over from Internet and platform gaming to mobile gaming.
在科技飞速发展的今天,游戏动漫以它独特的形式和审美价值收到大众的欢迎。
Nowadays, science and technology are developing very quickly, the Game and Animation are popular because of their unique form and aesthetic value.
这种“爱好游戏”的市场正在蓬勃发展。
当前我国手机游戏产业依托全面商用的3g技术及功能强大的3g手机终端飞速发展的同时,也面临很多问题。
At present, China relies on cell phone game industry full commercial 3g technology and a powerful rapid development of 3g mobile terminals, it also faces many problems.
这将会成悲剧,因最近蓬勃发展的网络游戏产业及其辅助服务现在雇佣了成千上万的员工。
This would be tragic since the recently booming online gaming industry together with its ancillary services now employs tens of thousands of workers.
首先,从网络游戏产业的飞速发展和网络游戏纠纷的频发这两者之间的矛盾出发来论述网络虚拟财产权益保护的必要性。
First, the need to protect virtual property rights is derived from the rapid development of the online gaming industry and frequent disputes in this area.
互联网络技术的飞速发展和网络游戏产业的崛起为人类构造出一个和现实世界不同的、新的虚拟世界空间。
The rapid development of Internet technology and the rise of the industry of online games have created a brand-new virtual space for man, which is different from the realistic world.
网络游戏从诞生一刻起就被视为一块巨大的蛋糕,飞速发展后的市场状况可谓是硝烟四起、群雄逐鹿。
At the moment of its birth, online games were regarded as a huge cake. After the rapid development, the market seems like quite competitive everywhere.
我们需要面对一个迅速膨胀的网络世界和蓬勃发展的网络游戏产业。
The internet world expanding rapidly needs to be faced, so does the industry of online game which is developing full of vitality.
本文对网络游戏产业的概念、特点和现状作了一个概括,同时展望了我国网络游戏产业未来的发展趋势。
This paper summarized network game industry's concept, characteristic and present situation, and prospected the future developing trend of China's network game industry.
手机游戏行业是目前比较受关注的一项产业,它的发展前景很大,它的人才缺口更大。
AbastractMobile gaming industry is now compared to concern an industry, it's great prospects for the development, it's talent gap even greater.
随着游戏产业的蓬勃发展,将需要越来越多的人加入到游戏开发中来。
More and more people are needed to empolder the game, with the flourish development of the industry.
随着计算机技术和网络游戏产业的迅猛发展,因网络虚拟财产引发的纠纷频频发生,形式也越来越多样化。
With the rapid development of computer technology and Internet game industry, the disputes which caused by the network fictitious property have occurred frequently, and. a. variety of form.
网络游戏产业近年来在我国迅猛发展。
Online game industry is developing quickly in our country these years.
本文简述了真实感人脸皮肤与皱纹绘制在刑侦、考古、虚拟现实、计算机游戏等领域中的应用,综述了其现状及发展趋势,比较分析了现有的几种方法。
This paper indicates the application of realistic facial skins and wrinkles rendering in the fields of criminalistics, archeology, virtual reality, computer game and so on.
网络消费中网络游戏、网络购物、博客、即时通讯、网络教育、网络金融、数字杂志等都显示了巨大的发展潜力。
In network consumption, online games, online shopping, blog, instant messaging, online education, network financial, digital magazines and so on show a great potential for development.
本文通过数字游戏硬件的未来发展趋势,从第一款游戏1961年小软件《太空大战》到现在,已经过去了47年的历史了。
This paper summarizes the future trend of digital game hardware, which is from the first game in 1961, a small software space war to the present, which has a 47-year history.
本文通过数字游戏硬件的未来发展趋势,从第一款游戏1961年小软件《太空大战》到现在,已经过去了47年的历史了。
This paper summarizes the future trend of digital game hardware, which is from the first game in 1961, a small software space war to the present, which has a 47-year history.
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