这些年来,游戏制作者们已经引进了许多进入整个生产线的创新产品。
Over the years, modders have introduced several innovations that have grown into entire product categories.
这游戏制作贼差,连猫都移动不了。
深入了解游戏,并且热衷于游戏制作。
Good knowledge of video games and passion for creating artistic content.
为什么我的游戏制作DLL给访问冲突?
游戏剧本创作,是游戏制作成功的基础。
Creation of game script is the basis of success of game making.
其结果是对游戏制作人工作的所有方面做了全面的描述。
The result is a comprehensive overview of all facets of a game producer's job.
了大量时间、金钱和努力来为游戏制作高品质的音频内容。
A lot of time, money and effort goes into producing top quality audio assets for games.
告诉他们你为什么想要买他们的游戏,要求他们为游戏制作一个Linux的版本。
Tell them why you wont buy their game, ask them to please make a port of their game for Linux.
我经常被问及:一个具有很少甚至没有编程经验的人要如何开始游戏制作。
I often get asked how someone with little or no programming experience can get started in game development.
在这门课程中,我们将教必要的技能,准备和手画一个三维生物游戏制作。
In this course, we will be teaching the necessary skills to prepare and hand paint a 3d Creature for game production.
谷歌并未回应这些评论,不过再次确认它确实计划从游戏制作者手中提成5%。
Google declined to comment on the statements, but confirmed the percentage it planned to take from game makers.
《游戏制作人手记》是对游戏开发中制作人这个角色的一本全面的、实际的指南。
The game producer's Handbook is a comprehensive, pragmatic guide to the producer's role in game development.
电影导演和电子游戏制作人多年前就已经开始使用电脑制作更为真实的特殊效果。
Movie directors and video game producers have been using computers for years to create ever more realistic special effects.
其潜在的应用领域包括窄带视频传输、计算机辅助教学、游戏制作、虚拟现实等等。
The potential application of this technique includes low bit-rate video transmission, computer aided instruction, game design, virtual reality and so on.
如果是一个初学的程序员,你可以尝试使用“托-放”形式的游戏制作库,比如GameSalad。
If you're not an experienced programmer, you could use a 'drag and drop' game creation library, such as GameSalad.
超过50名演员参加了游戏制作,录制了数千行对话,使用的语言包括普什图语、海湾阿拉伯语和车臣语。
The game has more than 50 actors, delivering thousands of lines of dialogue, with foreign dialogue recorded in Pashto, Gulf Arabic and Chechen.
《高歌红唇》与当今顶级歌手合作,就像其他游戏制作商一样,此举可以也提高唱片的销量和网络下载量。
"Lips" incorporates music from top artists and, as with other videogame makers, is built to be expanded with songs bought as online downloads.
游戏制作人相当于传统的软件公司的项目经理,常常会因为控制干预项目而引起创意总监的怨恨。
They are akin to project managers in traditional software firms and are often resented by creative directors for the amount of control they exert.
游戏设计员需要有游戏制作技术和美工两个方面的知识,所以他们可以知道什么东西是可行的。
The game designer will require knowledge in both the technical and artistic sides of the process, so they can understand what is possible.
不过,工作中测试员一般很少有机会与游戏制作团队交流。然而,开朗、外向的性格还是能让你有机会结识的你想认识的人物。
Testers, however rarely get to speak to or interact in any business setting with the production team, however an outgoing personality can meet and network with the appropriate people.
该说明的一点是,不要将我这里所介绍的方法当作唯一的或最好的学习游戏制作的路径,但对于我和其他人来说,它是有效的。
Finally, the path I lay out here should not be looked at as the only? Or even the best? Route to learning how to make games, but it has worked well for me and for other people.
大体上来说,作者指出了很多游戏制作中他总结出来的最好的实用手段——这些主要是帮助梳理制作和为开发带来高效和成功的一些技巧。
Generally speaking, the author Outlines many of his best practices for game production -tips and tricks which help streamline a production and bring about efficiency and success.
在游戏制作领域,由于长期激烈的市场竞争及其特殊的娱乐目的,游戏界面的人性化设计相对于其他领域的人机界面更加完善。
The game is because of the for a long time fierce competition and its special amusement purpose , game humanization of interface design respect is it lead other man-machine interface of field.
最惹人烦的事情之一就是一个新手发一个“需要帮助” 的请求,要求一个巨大的团队加入他的游戏制作,解释这个游戏到底有多酷。
One of the most annoying things ever is when a newbie posts a "help wanted" request, asking for a huge team to join his game, explaining how cool the game is.
游戏制作后期可能会带给我们更猛的爆料,我认为我们做了这样或那样的改动和修改之后,我们实际上会得到一个更加完美的游戏。
There is some other stuff that I think may have a bigger exclamation point in terms of diversification. But we felt if we take this game and did these improvements, we'd actually have a better game.
如果是这样,让您的第一场比赛与游戏制作:工作室是一个完美的过程中你,因为你将学会如何构建,测试和发布你自己的2d视频游戏。
If so, Making your First game with GameMaker: Studio is the perfect course for you because you'll learn how to build, test, and publish your very own 2d video game.
如果一个游戏制作公司仅仅急于一时的赚钱而发布一款游戏的话,他们就不会对游戏发布很多补丁,因为在他们看来,后续补丁的发布并不会对他们游戏销售量产生如初次发布那样明显的效益。
If a company is just releasing games for money they will virtually never patch a game as patches usually don't bring more sales passed the initial rush.
如果一个游戏制作公司仅仅急于一时的赚钱而发布一款游戏的话,他们就不会对游戏发布很多补丁,因为在他们看来,后续补丁的发布并不会对他们游戏销售量产生如初次发布那样明显的效益。
If a company is just releasing games for money they will virtually never patch a game as patches usually don't bring more sales passed the initial rush.
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